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LoopAugments
Changes to make looping less of a slog.Loop Augments
Changes to make loops decrease player scaling while increase monster scaling.
- Monster level cap increased to 9999
- Interactable spawns are halved on first loop then divided by 1 + loop count (configurable)
- After stage 5, scaling is increased by 2.5% per stage. (configurable) (difficulty scaling + (scaling value * (stages cleared - 5)))
Credits
- Raise Monster Level Cap by Moffein
Changelog
1.1.1
- DELETE YOUR CONFIG
- Fixes changes being applied to stage 6 on the moon
- Reduces scaling (5% -> 2.5%)
- README changes
1.1.0
- Changes how scaling is increased
- Changes scaling amount
1.0.1
- Fixes config not working lol
1.0.0
- Release