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LunarAugments
Balance changes to lunar items and the shop (WIP?)Lunar Augments
Makes some changes to the Lunar shop and Lunar items so they're less overpowered. Have a few more I wanna change but I'll just add em in later.
General Lunar Changes
- Perfected are added to the elite pool if you pick up a lunar
- Newt Altars cost 33% of your HP in curse (50 curse stacks)
- Wild Lunar Pods cost 15% of your HP in curse (20 curse stacks)
- Reduces shop lunar bud count to 3
- Can only purchase 1 lunar bud from shop
- Reroll slab removed from shop
Lunar Item Changes
- Eulogy Zero increases convert chance (5% -> 10%)
- Shaped Glass increased HP reduction (50% -> 75%)
- Stone Flux Pauldron increase movement speed by 50% but reduces HP by 50%
- Light Flux Pauldron increase attack speed by 50% but increase cooldowns by 50%
- Corpsebloom healing increase reduced (100% -> 50%) | healing per second cap decreased (10%/s -> 5%/s) | healing cap decrease per stack reduced (-50% -> -25%)
- Gesture of the Drowned equip CD reduction decreased (50% -> 25%) and randomizes on use.
- Focused Convergence replaced tp radius reduction with increased spawn rate (50%) and you have to eliminate every enemy.
Credits
WellRoundedBalance for some of the item code/ideas
Changelog
0.9.0
- Release