Risk of Rain 2
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181KB
Dependency string
Nuxlar-SOTSItemRework-1.1.1
Dependants

SOTS Item Rework

Icon Item Name Description
lantern-icon Bolstering Lantern While at 100% health and shield, gain 20% (+20 per stack) damage.
fin-icon Nimble Fin Increase jump height by 20% (+20% per stack)
expansion-icon Escalating Expansion Gain a stacking 5% critical strike chance on-kill for 3 seconds (+1.5s per stack). Each stack resets the duration.
antler-icon Antler Shield Gain shield equal to 4% (+4% per stack) max health. Increase move speed by 14% (+14% per stack) while shield is active.
echo-icon Wanderer's Compass Increase sprint speed by 35% (+35% per stack) while out of combat.
doll-icon Chance Doll Increase Luck by 20% (+20% per stack). Basically a fifth of a clover, adds a flat 0.2 to the luck stat.
beads-icon Prayer Beads Grows in power by absorbing experience, storing 5% (+5% per item stack) of player stats per item level up. No longer needs to be scrapped/removed.
thorn-icon Noxious Thorn 15% chance to fire a seeking thorn that deals 75% (+75% per stack) total damage and blights enemies. This counts as a missile for ICBM and has a 1.0 proc. It's also faster with better turn speed than an atg. co.
thorn-icon Unstable Transmitter Now an Equipment. Teleports you forwards and deals 400% base damage at the starting and end points.
bonds-icon Orbital Launch Codes 10% chance on hit to launch an orbital probe that deals 750% (+750% per stack) total damage. Has a 1.0 proc co.
nectar-icon Vitality Nectar Gain a 20% (+20% per stack) stat boost while health is below 100%. Counts HP and Shield.
lens-icon Runic Lens Fire a retalitory laser on taking 10% max health or more as damage. Laser base damage scales with percent of max health lost, multiplied by 1 (+1 per stack). Calculated before damage is reduced or rejected. Example using the formula, took 10% max hp as damage, will fire an unavoidable laser that deals 1000% base damage.
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