Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of LunarWispTweak v1.0.0
LunarWispTweak.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using RoR2; using RoR2.CharacterAI; using UnityEngine; using UnityEngine.AddressableAssets; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")] [assembly: AssemblyCompany("LunarWispTweak")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LunarWispTweak")] [assembly: AssemblyTitle("LunarWispTweak")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace LunarWispTweak; internal static class Log { internal static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void LogDebug(object data) { _logSource.LogDebug(data); } internal static void LogError(object data) { _logSource.LogError(data); } internal static void LogFatal(object data) { _logSource.LogFatal(data); } internal static void LogInfo(object data) { _logSource.LogInfo(data); } internal static void LogMessage(object data) { _logSource.LogMessage(data); } internal static void LogWarning(object data) { _logSource.LogWarning(data); } } [BepInPlugin("OakPrime.LunarWispTweak", "LunarWispTweak", "1.0.0")] public class LunarWispTweak : BaseUnityPlugin { public const string PluginGUID = "OakPrime.LunarWispTweak"; public const string PluginAuthor = "OakPrime"; public const string PluginName = "LunarWispTweak"; public const string PluginVersion = "1.0.0"; public void Awake() { Log.Init(((BaseUnityPlugin)this).Logger); try { RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, (Action)delegate { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) AISkillDriver val = (from x in Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/LunarWisp/LunarWispMaster.prefab").WaitForCompletion().GetComponents<AISkillDriver>() where x.customName == "Back Up" select x).First(); AISkillDriver val2 = (from x in Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/LunarWisp/LunarWispMaster.prefab").WaitForCompletion().GetComponents<AISkillDriver>() where x.customName == "SeekingBomb" select x).First(); AISkillDriver val3 = (from x in Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/LunarWisp/LunarWispMaster.prefab").WaitForCompletion().GetComponents<AISkillDriver>() where x.customName == "Minigun" select x).First(); Log.LogDebug("shoot min distance: " + val3.minDistance); Log.LogDebug("shoot max distance: " + val3.maxDistance); Log.LogDebug("flee max distance: " + val.maxDistance); Log.LogDebug("bomb min distance: " + val2.minDistance); val3.maxDistance = 70f; val3.minDistance = 20f; val.maxDistance = 20f; val2.minDistance = 20f; Log.LogDebug("new shoot min distance: " + val3.minDistance); Log.LogDebug("new shoot max distance: " + val3.maxDistance); Log.LogDebug("new flee max distance: " + val.maxDistance); Log.LogDebug("new bomb min distance: " + val2.minDistance); }); } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)(ex.Message + " - " + ex.StackTrace)); } } }