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AAFG
AAFG community games modpack.Welcome to the no frank zone.
Modpack notes:
- ThunderStore modpacks (to my knowledge) don't support custom configuration.
The following points below are my custom settings:
- BiggerBazaar
ShareSuiteItemSharingEnabledset totrueso that non-lunar item purchases are shared amongst all players instead of belonging only to the purchaser. - RTAutoSprintEx
HoldSprintToWalkset tofalseas MP runs may feature gregarious people that like to stack movement speed to the point that it becomes a debuff.
- BiggerBazaar
- Increase the game's gamma values as desired since StarStorm 2 weather events can darken enough to make some visuals difficult to see. My personal preference is 20% but yours may differ depending on your hardware, driver settings, etc.
- Optional client-side mods (install based on your personal preference):
- https://thunderstore.io/package/DekuDesu/MiniMapMod/ (argurably broken and makes Radar Scanner useless).
- https://thunderstore.io/package/PseudoCoffee/RemoveScreenEffectsTintsAndDistortions/
- MP-compatiable client-side skins (e.g. the Thiccify skin v2.0.5 doesn't work unless everyone has it whereas most if not all skins by 12GaugeAwayFromFace do work).
- Any other client-side mods you find that works.
TODO:
- Make README more welcoming to tourists and strangers who don't recognise AAFG and the modpack icon.
Version Changelog
1.2.4
- Added: RTAutoSprintAddon
- Originally an optional mod but IMO should be vanilla.
- Added: ZetAspects
- Vanilla Aspects are rare enough as they are that by the point you find one you've already built around a specific piece of equipment. Changing them to stackable items would provide a more novel experience.
- Added: Increase Enemy Medkit Delay
- Without this some enemies under the right conditions can be nigh-impossible to kill e.g. Magma Worm, Dopplegangers. Need to test if it actually works though...
- Added: PauseInMultiplayer
- Useful, say, when someone goes AFK while they're dead.
- Added: ArtificerExtended
- Hoppo had the entire canon of video game wizardry for ideas and that's all they could think of or choose to go with? Come on! This mod does the Artificer some justice while remaining within the scope of vanilla.
- Added: BossDamageTracker
- Amusing to see who are the MVPs and deadweights.
- Further README updates.
1.2.3
- Removed Crystal Burden 1.5.1 and its corresponding README note until further notice.
- Underwhelming effects make them undesirable usage of legitamately earned lunar coins; removal avoids 6 items that dilute the lunar item pool.
1.2.2
- Removed LostInTransit 0.39 until further notice.
- Preliminary testing showed that Life Savings wasn't working; gold wasn't being carried over to the next round.
- Frenzied mobs during a Storm event were horrifying.
- Updated README regarding Crystal Burden 1.5.1 visual bugs and using the Discord-only version referred to by the mod author.
1.2.1
- Updated README.
1.2.0
- Added the following mods:
- Classes:
- Enforcer
- Sniper
- Content:
- Aetherium
- Crystal Burden
- LostInTransit
- StarStorm 2 (nightly branch)
- Classes: