BaseGameFixes
Fixes various base game errors and NREs you'd encounter late-game.BaseGameFixes
Fixes a collection of base game errors and NullReferenceExceptions via Harmony patches.
Fixes
- Defective Unit - death state no longer throws when its model is already gone (e.g. Void Fields wave ending).
- Void Barnacle - spawn no longer tries to spawn a null muzzle flash effect.
- Dream Demon - projectile no longer throws on destroyed growth renderers.
- RigidbodySoundOnImpact - no longer throws when a collision happens before
Start. - SetStateOnHurt - freeze/stun no longer throws when applied before
Start(duration modifiers are still respected).
