Risk of Rain 2
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GuaranteedTurrets

Guarantees Gunner Turrets on every normal stage. Each stage rolls a target between a configurable Minimum and Maximum, and the mod adds turrets until that target is reached. Turrets cost the normal (difficulty-scaled) price and are placed the same way the game places them.

Configuration

Edit BepInEx/config/Rei.GuaranteedTurrets.cfg (or use r2modman's config editor). The file is created after launching the game once.

Setting Default Description
Minimum 2 Every normal stage gets at least this many turrets.
Maximum 4 Upper end of the random roll. Set equal to Minimum for a fixed count.
CountNaturalTurrets true If true, turrets the game spawned on its own count toward the target. If false, the rolled amount is always added on top.

Notes

  • Applies to normal stages only: not hidden realms, final stages (e.g. Commencement), or Simulacrum.
  • Natural turrets are never removed, so a stage can still end up above Maximum when CountNaturalTurrets is true.
  • Only the host needs the mod in multiplayer; the turrets are spawned server-side.
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