Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
RiskyFixes
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
| Last updated | 4 months ago |
| Total downloads | 632288 |
| Total rating | 23 |
| Categories | Mods Tweaks Client-side Server-side Seekers of the Storm Update |
| Dependency string | Risky_Lives-RiskyFixes-1.9.9 |
| Dependants | 119 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2120README
This mod compiles a bunch of fixes for Vanilla bugs, most of these come from RiskyMod.
Vanilla-Compatible, some tweaks are client-side, some are server-side. Check the config, all tweaks can be toggled!
General Fixes
- Prismatic Trials are now available in modded. (No Leaderboards)
- Slayer damagetype (bonus to low health) now applies to procs.
- Bullet Attacks no longer can hit yourself.
- Disconnected players no longer count towards difficulty scaling.
- Lower chance of players having hidden names online.
- Removed main menu advertisement.
- Small holdouts always charge at full speed if 1 player is in the radius.
- Affects Moon Escape and Void Fields.
- Moon Pillars and Void Signals already have this behavior enabled.
- Fixed multiple Gold Shrines being able to spawn on the same stage.
- Drone Vendor no longer nullrefs on destroy.
- Fixed a nullref related to TrueKill.
Item Fixes
- Focus Crystal no longer applies to self damage.
- Safer Spaces
- Fixed item cooldown being calculated as if it has +1 stacks.
- Symbiotic Scorpion no longer procs on self damage.
- Charged Perforator now inherits crit instead of rerolling.
- Breaching Fin no longer reapplies its damage bonus in the same proc chain.
- Fixed Elusive Antler nullref.
- Fixed Longstanding Solitude nullref.
Survivor Fixes
-
Acrid
- Now has spawn protection at the start of a run.
-
Artificer
- Primary projectiles no longer disappear at range.
-
Bandit
- Primaries now have a shot radius like most other bullet attacks in the game.
- Knife hitbox no longer gets cancelled by other animations.
-
Commando
- Double Tap no longer has a hidden reload state that lowers the fire rate cap.
-
Huntress
- Flurry no longer loses arrows at high attack speeds.
-
Mercenary
- Eviscerate no longer gets stuck on allies.
-
MUL-T
- Fixed Nailgun ending burst not triggering when cancelled.
- Nailgun shots now have a shot radius like most other bullet attacks in the game.
-
Railgunner
- Attacks no longer cancel Bungus.
-
REX
- Fixed errors related to utility skills.
-
CHEF
- Dice double damage duration and minimum return duration now scale with attack speed.
-
False Son
- Lunar Ruin no longer reapplies its damage bonus in the same proc chain.
Artifact Fixes
- Enigma now removes all non-Enigma equipments from the drop pool at the start of a run.
- Vengeance Clones now have the same level as players.
Enemy Fixes
-
Artifact Reliquary
- No longer affected by healing.
-
Magma Worm
- No longer dies to fall damage.
-
Clay Dunestrider and Grandparent
- Ghosts no longer teamkill players.
-
Mithrix (Phase 4)
- No longer skippable.
-
Solus Invalidator death nullref fixed.
Stage Fixes
-
Commencement
- Fixed Void team enemies not being killed at the start of Mithrix's bossfight.
-
Planeterium
- Players are immune during the intro cutscene.
Installation
Place RiskyFixes.dll in /Risk of Rain 2/BepInEx/plugins/
Credits
-
Nuxlar
- BulletFix
- DetectionFix
- WormCritFix
- Rex Utility Crash Fix
-
Goorahk
- Charged Perforator crit inherit fix.