Bootleg Bestiary
- An experimental mod that adds some weird new enemies to the game!
- This mod is a BIG WIP, I'm highly inexperienced at making new blender assets, texturing, animating, rigging, etc. So whilst I aim to try and polish these enemies as much as I can - expect lots of imperfections! I'm learning with each new enemy that I make.
- Also bugs. There will be bugs. Please report any you find to me on Discord! (Username skeletogne)
The Bestiary
Marrowing

- A flying, skull-headed serpent that sweeps terrain with its powerful fiery breath.
- It can dive-bomb its targets, and also burrow underground to reposition.
- Can burst out from the ground beneath players and back into the air.
Appears on
- Stage 1: Distant Roost (post-loop)
- Stage 2: Abandoned Aqueduct
- Stage 3: Iron Alluvium
- Stage 4: Abyssal Depths
- Stage 5: Helminth Hatchery
Support for modded stages by request!
Credits
- .score for the PluginConfig and some utils from EnemiesPlus
- synodii for giving me lots of blender tips!
- RoR2 modcord folks for helping me refine ideas into enemies.