1.2.2
- Added gup changes. Makes visuals match with hitboxes better.
- Fixed demon beetle
- Fix bug that made RiftTitans compat always disabled
- Added config option to disable compat changes
- Rift Titan chickens shoot slower and are buffed less by lower cooldowns/attackspeed
- Added some AI changes to make them move more
1.2.1
- Worm leap no longer causes worm to get stuck inside objects
- Made Beetle Guard rally cry slightly faster
1.2.0
- New uploader, same content
- Patched for DLC4
- Added PrioritizePlayers dependency. Can be safely disabled if you dont like it.
1.1.0
- Latest patch
- probably changed things but its been yeaaaaaaaaars i dont remember now
1.0.6
- Nerfed beetle spit even more
1.0.5
- Good bit of rebalancing
- Beetles are more configurable now
- Beetle spit debuff is no longer stackable
- It'll be a flat -5% attack speed till I think of a good rework.
- Lunar guys suck less
- Lunar helfire debuff added for a fair bit of %hp damage
- Lunar Shell on golems is no longer terrible
- Helfire debuff applied by
- Worms are better at being bad
- Bell may or may not be different who knows
1.0.3
- Attempt #2 at making beetle no longer dumb as rock
1.0.2
- Beetle no longer dumb as rock
1.0.0
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