GoldenCoastPlus
Adds some things to Golden Coast in the hopes of making it a more interesting and fun environment to visit. Highly configurable.GoldenCoastPlusRevived
This mod aims to improve Golden Coast and make it more interesting and fun.
Change list
- Allied Aurelionite is now three times as strong, and its health and damage scales linearly.
- Aurelionite can now drop three new items: Golden Knurl, Titanic Greatsword, and Guardian's Eye.
- Golden Knurl grants the player +33 max health, +3 regen, and +2 armor per level.
- Titanic Greatsword is an on-hit proc item that summons Aurelionite's sword when it triggers.
- Guardian's Eye charges up a laser as you gain gold that fires at nearby enemies when charged.
- The drop weight of every item in Aurelionite's drop table, including Halcyon Seed, is configurable.
- The unused Gold Elites now spawn in Gilded Coast, and only there. Their attacks steal gold on hit, and they drop that gold and a lot more on death.
- Holding their aspect, Coven of Gold, makes your attacks grant gold on hit.
- Changes to Aurelionite's fight.
- Only four beacons spawn.
- Aurelionite now has more health per level.
- Aurelionite now becomes invulnerable and turns the beacons off for every third of its health it loses.
- Removing Aurelionite's invulnerability by turning the beacons back on will debuff it with increased damage taken for 10 seconds.
- As the fight progresses, Aurelionite's attacks become more dangerous.
- In phase 1, its sword attack summons a single line of swords.
- In phase 2, its sword attack summons a cross of swords.
- In phase 3, its sword attack summons a star of swords, its cooldowns are reduced, and it becomes Gilded.
- Killing Aurelionite grants all players a stack of Aurelionite's Blessing, which increases gold gain. This can be disabled in the config.
Credits
- Lambda Male and swuff for the icons for the items and the Gold elite buff.
- .score for the mod restructure and revival post-AC
