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- 1.0.5
- Made Solus Wing and Mine no longer ignore player controlled non-kinematics
- 1.0.4
- Fix for alloyed collective
- 1.0.3
- Fixed previous version causing some forces to be applied twice for regular characters
- 1.0.2
- HealthComponent.TakeDamageForce will now try calling IPhysMotor.ApplyForceImpulse, to support networking force
- 1.0.1
- Added 'KccBodyMover' component
- Fix for ror2-1.3.9