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This is a ThunderKit created external tool for converting stubbed shaders into Hopoo equivelents, and is primarily a tool for other mod developers.
Using StubbedShaderConverter within your mod will require a Soft/HardDependency, as StubbedShaderConverter must load before your mod loads.
Information on how to use this as a mod developer can be found within the Github.
0.1.0
ShaderConverter has been reworked.
ShaderConvert to ShaderConverter.ShaderConvert is kept in this release for compatibility, but will be removed in the future. Please update to use ShaderConverter instead!ShaderConverter.ConvertStubbedShaders() which accepts AssetBundles, GameObjects, Renderers and Materials as input. This can be called in awake and correctly handles cloud remap shaders.AddMaterialController component.
HGSnowTopped shaders.0.0.2
ConvertAssetBundleShaders now returns an AssetBundle.0.0.1