


This mod aims to rebalance the Lunar Coin mechanic as a temporary currency, rather than a farmable one, in the hopes of improving not only the balance, but also the general satisfaction involved in acquiring Lunar Coins.
All changes are configurable!
[^1]: For players who wish to restore their Lunar Coins, it is easily done through editing the "<coins>" tag in the save profile.
You can reach me (Varna) in the RoR2 modding discord with any feedback!
Magnus - For the original code this was forked from. Not only was it an excellent starting point, it helped me learn a lot too!
RoR2 modding discord - For help in figuring out the Slab (Lunar Reroller)'s horrible, horrible internal structure, and just being awesome in general!
1.2.2 - Internal cleanup; manifest updates
1.2.1 - Updated to work with SotV expansion
1.2.0 - Improved compatibility with ProperSave.
1.1.0 - Added config setting for a starting amount of Lunar Coins per player (defaults to 0).
1.0.4 - Added logic to prevent Lunar Pods from having their cost changed in the BBT to avoid conflicts with BiggerBazaar. (They do not spawn there in vanilla anyway.)
1.0.3 - Fixed the multiplayer name issue for real this time
1.0.2 - Fixed version number and wrong default setting for Slab cost
1.0.1 - Fixed multiplayer names displaying incorrectly
1.0.0 - Initial release