You will need to have BepInExPack and R2API installed before you can use other mods.
Saves your progress at the start of the stage so you can load later
|Last updated||2 weeks ago|
|Dependants||0 other mods depend on this mod|
Saves your progress at the start of each stage. You can leave run as soon as the stage started.
Only 1 save file for each profile for a singleplayer. If you die, the save will be deleted.
It's finally here.
Only the host must have this mod for it to work.
For multiplayer support, I added
Load button to the character selection screen (it will appear in both, multiplayer and singleplayer).
A button will be active if you are host and was found suitable save file (if save file has the same set of players as in the current lobby).
I tried to save all necessary data so that when you load the game would continue as it should have been without saving.
* Changed save files structure, because of that, old version saves would be ignored, so consider end saved runs before updating.
* Added multiplayer support.
* Fixed an issue with
Rusted key not spawned when loading game.
* Saving some artifacts info for consistent gameplay.
* Fixed an issue for characters added by mods, when their loadouts weren't saved.
* Some minor fixes
1.1.0 * Added TemporaryLunarCoins mod support. When loading game lunar coins will be restored.
1.0.1 * Fixed crash when the mod was installed using mod managers. * Saving lunar coins drop chance.
1.0.0 * Mod release.
Please note that the install buttons only work if you have compatible client software installed. Otherwise use the zip download links instead.
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