


Provides settings to control various aspects relating to Lunar Coins, including an Artifact that replaces them with temporary, per-run fascimiles that do not affect your save file's coin count. Almost all settings are independant and can be used with or without the Artifact.
All changes are configurable in game with Risk of Options!
Magnus - For the original code this was forked from. Not only was it an excellent starting point, it helped me learn a lot too!
RoR2 modding discord - For help in figuring out the Slab (Lunar Reroller)'s horrible, horrible internal structure, and just being awesome in general!
2.2.2 - Hopefully the last fix for Risk of Options integration. Minor tweak to try and address multiplayer sync issues.
2.2.1 - Small fix for Risk of Options integration. Yes, again.
2.2.0 - Added config option for 'always on' mode. Minor hook changes to attempt to fix some incompatibility issues. Disabled ProperSave related code due to conceptual issues (see Issue #8).
2.1.0 - Reworked how coins are tracked internally so that each player has their own count (oversight from 2.0.0 that was causing major bugs). Fixed compatibility with ProperSave (I hope) and some errors in how Risk of Options integration was handled.
2.0.1 - Fixed thunderstore issue preventing the assetbundle from being loaded.
2.0.0 - Major codebase refactor. Added Artifact of the New Moon, allowing you to toggle whether to use temporary coins on a per run basis without affecting your save file. Added Risk of Options integration.
1.4.0 - Added THE FROG.
1.3.0 - Added config setting for minimum drop chance.
1.2.2 - Internal cleanup; manifest updates
1.2.1 - Updated to work with SotV expansion
1.2.0 - Improved compatibility with ProperSave.
1.1.0 - Added config setting for a starting amount of Lunar Coins per player (defaults to 0).
1.0.4 - Added logic to prevent Lunar Pods from having their cost changed in the BBT to avoid conflicts with BiggerBazaar. (They do not spawn there in vanilla anyway.)
1.0.3 - Fixed the multiplayer name issue for real this time
1.0.2 - Fixed version number and wrong default setting for Slab cost
1.0.1 - Fixed multiplayer names displaying incorrectly
1.0.0 - Initial release