


Just a simple mod to add some extra variety and utilize some under utilized enemies/interactables more.
Intended to not really focus on balance, mostly just small tweaks that wouldn't fit as Quality of Life.
Grovetender will spawn in Sundered Grove instead of Stone Titan.
Solus Control Unit will spawn in Rallypoint Delta instead of Clay Dunestrider.
Overloading Worm will spawn in Sirens Call as Magma Worm is there.
Vultures on Distant Roost.
Mini Mushrum on Wetlands Aspect.
All 3 Lunar Chimera on Sky Meadows.
Family Events can now occur on all stages. Normally certain stages can't have them due to overseights/bugs.
Added Parent, Clay and Solus family events.
Scavengers can now be encountered as bosses under normal conditions and they are granted a Boss item which also has a chance to drop as the Teleporter Loot.
Cleansing Pools are now the same rarity as Mountain Shrines.
Mili-Tech Printers are now the same rarity as Overgrown Printers.
Lunar Pods are likelier and cost less for the director. To encourage just picking one up for the fun of it instead of hunting a specific one down.
Raised the Director Intractable Credits of Distant Roost to 220.
Made Broken TC280s and Shrine of Order have less director cost to make them less wasted space.
*Added Lots of Config to change the prices of interactables and the payout rates of RW Cauldrons
Focused Convergence is uncapped but can't shrink the radius so far that it becomes unplayable.
Beads of Fealty now stacks by spawning one extra Twisted Scavenger for each Beads.
All of them will drop a Backpack.
Elite Equipment have a 1/1000 unaffected by luck chance of dropping. Boss items are now a 25% chance to drop from a teleporter instead of 15%
Many things are configuerable
Report bugs and feedback to @Wolfo#6210 in the Risk of Rain 2 discord or RoR2 Modding discord.
If you're reporting a bug please include the log file, I can't really do anything without it.
Also download:
WolfoQualityOfLife for many visual improvements and general Quality of Life.
FixedSpawnDissonance for Artifact improvements and fixes alongside some small gameplay improvements.
v1.0.1 - Fixed the Submodule
v1.0.0 - Release.