Last updated | 2 months ago |
Total downloads | 1129767 |
Total rating | 112 |
Categories | Mods Player Characters Tweaks |
Dependency string | duckduckgreyduck-ArtificerExtended-3.7.11 |
Dependants | 365 other packages depend on this package |
This mod requires the following mods to function
RiskOfBrainrot-JetHack
Fixes hover-toggle to remember its previous state after Ion Surging. Client-sided and mod compatible.
Preferred version: 1.0.0RiskOfBrainrot-ChillRework
Adds a new 'Chill' damage type for the 2R4R family of mods. Try ArtificerExtended!
Preferred version: 1.3.1RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Loadout
API for registering skills, skins and entity states
Preferred version: 1.0.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4RiskofThunder-R2API_Unlockable
API for adding custom achievements and unlockables
Preferred version: 1.0.2bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2116README
Credits
https://github.com/bbborbo/ArtificerExtended
- Borbo, for creating the mod and most of it's content
- Rein, for encouraging the creation of ArtificerExtended with his mod AlternativeArtificer, and allowing AA content to be used in AE down the line
- Beel, for restoration of ArtificerExtended after SOTV
- Nerols, for maintenance of ArtificerExtended after SOTV
- Gaforb, for some assistance with compatability with RiskyMod
- Moonsky70, for maintenance of ArtificerExtended after SOTV
- PureDark, for adding compatability with VR
Mod Overview
ArtificerExtended introduces a handful of new skills for Artificer with the intention of adding new, varied gameplay styles in creative ways. Introduces 11 new abilities, all arranged in a satisfying pattern!
BALANCE ADJUSTMENTS AND REWORKS
Ion Surge Rework
Ion Surge has been reworked to be more compatible with the new passive and new playstyles. Instead of dealing damage and bursting high into the air, the new Ion Surge gives three bursts of directional mobility, with no damage. Hold space to go up! Additionally, all other skills can be used while Ion Surge is being cast.
Chill Rework
The 80% "Cold Slow" has been repurposed into "CHILL" for ArtificerExtended! It can now stack up to 10x, with potential bonus effects! Not only can her cold-based skills apply CHILL, but certain items can as well.
CONTENT!
Brand new skills!
FOUR new Primary skills: ICE SHARDS, FLAME BURST, LASER BOLTS, SNOWBALLS
THREE new Secondary skills: CHANNELED NANO-METEOR, FOCUSED SHOCKWAVE, COLD FUSION
THREE new Utility skills: NAPALM BARRAGE, ROLLING THUNDER, TEMPERATURE DROP
ONE new Special skill: FROSTBITE
The skills design of ArtificerExtended is focused around accessibility and depth. There is something for everyone here! Melee skills, long ranged skills, armor, mobility, cooldowns, attack speed - you name it, AE has some of it!
And more!
New passives, and new unlocks!
Any unlock can even be bypassed via config if you desire.
Known Issues
- None! The mod is perfect..?
LATEST VER
3.7.11
- fixed compatibility with PassiveAggression and MinerSkillsReturns
3.7.10
- JetHack
3.7.8
- Updated compatibility with chillrework
3.7.7
- fixed element counter causing exponential memory allocation when skills update
3.7.6
- fixed attack speed on primaries
Check out the Changelog tab for previous versions!