SIZE MANAGER PLUS
An old Risk of Rain 2 mod brought back to modern times with a few extra additions!
This mod allows you to change the size of characters in-game.
Big enemies? Bigger elites? Giant teleporter enemies? Tiny players? Microscopic Newt?
It's all up to you! Just keep in mind it does not change collision hitboxes, but it does change damage hitboxes.
Should also be noted; size multipliers can stack! For example, an elite monster will have their size multiplied by the size modifier of monsters AND the size modifier of elites!
#FEATURES
- [Classic] Configurable resizing for certain conditions.
- [New!] Not constrained to certain sizes and a certain size bracket - know no bounds!
- [New!] Experimental stat scaling mechanics! All are turned off by default, but if you want size to matter even more, then go ahead!
- [Improvement!] Supports applying NPC size modifications to players that aren't on the Allied team.
#CONFIGURATION
- baseSize : The initial size of ALL characters; enemies and players alike.
- sizePlayer : The size multiplier of players that are on the Allied team.
- sizeAlly : The size multiplier of NPCs that are on the Allied team.
- sizeMonster : The size multiplier of monsters.
- sizeNeutral : The size multiplier of neutral characters (e.g. Newt).
- sizeBoss : The size multiplier of boss characters (e.g. Stone Titan).
- sizeChampion : The size multiplier of champions (e.g. teleporter enemies).
- sizeChampionBoss : The size multiplier of champion bosses.
- healthScaling : Should health, shield and health regeneration scale with size? 0 - No scaling, 1 - Linear scaling, 2 - Exponential scaling.
- damageScaling : Should damage scale with size? 0 - No scaling, 1 - Linear scaling, 2 - Exponential scaling.
- armourScaling : Should armour scale with size? 0 - No scaling, 1 - Linear scaling, 2 - Exponential scaling.
- speedScaling : Should movement speed scale with size? 0 - No scaling, 1 - Realistic; size multiplies movement speed, 2 - Inverse; size divides movement speed.
- jumpScaling : Should jump power scale with size? 0 - No scaling, 1 - Realistic; size multiplies jump power, 2 - Inverse; size divides jump power.
- hasteScaling : Should haste (attack speed) scale with size? 0 - No scaling, 1 - Realistic; size divides haste, 2 - Inverse; size multiplies haste.
- multiplierStrength : How strong the multiplier in linear scaling for health, damage and armour formulas is.
- exponentStrength : How strong the exponent in exponential scaling for health, damage and armour formulas is.
To start configuring the mod, just start up Risk of Rain 2 with the mod installed to generate the config, then close back out and go wild!
#INSTALLATION
- Install BepInEx and R2API if you haven't already, for some reason.
- Install this mod in Steam/SteamApps/common/Risk Of Rain 2/BepInEx/plugins/.
- Run the game and see if it works!
#CONTACT
Steam
Discord Name: don wada
Discord ID/Hashtag: 5947
#CREDITS
Magnus : Assistance with error fixing, motivated me to learn as well!
Ryan Pallesen : Original creator of this mod.
#CHANGELOG
1.0.0 : Initial release.