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| commands .,,. | descriptions ,.,. |
|---|---|
play_sound |
similar to debug toolkit's post_sound_event command but has an autocomplete and prints the aksound event index to use with stop_sound .,,. note !! since the autocomplete has entries for nearly every playable sound um ,.,. if you open the drop down without typing anything in yet itll freeze a second to load them .,., |
stop_sound |
stops a sound based on its aksound event index .,,. useful for killing looped sounds spawned by play_sound !!! |
spawn_effectdef |
spawns an effectdef based on its name ,.,. autocomplete support !! will spawn it at 1 scale by default but can be specified ,.. |
list_effectdef |
functionally identical to wolffixes list_effectdef command but put here in case you want ,.,. |
disable_interactables |
disables spawning of interactables ,..,, |
spawn_dummy |
spawns a specified character master with 9999999 BoostHp items and ai disabled .,., |
set_difficulty |
allows you to change difficulty mid run .,,. has autocomplete support !! and !! works with modded difficulties !!!!! and updates ui ,.. |
reload_json |
loads the debugPlains.json file as if you were loading into debug plains and clears everything but pickups that were previously created by the json .,, . good for if youre doing edits and want to see how they look in game quickly !! |


