Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of AmbientSpite v1.0.0
plugin/AmbientSpite.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using IL.RoR2.Artifacts; using Mono.Cecil.Cil; using MonoMod.Cil; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("AmbientSpite")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("AmbientSpite")] [assembly: AssemblyTitle("AmbientSpite")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] namespace AmbientSpite; [BepInPlugin("com.kking117.AmbientSpite", "AmbientSpite", "1.0.0")] public class MainPlugin : BaseUnityPlugin { public const string MODUID = "com.kking117.AmbientSpite"; public const string MODNAME = "AmbientSpite"; public const string MODVERSION = "1.0.0"; public static float BaseDamage; public static float LevelDamage; public void Awake() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown ReadConfig(); BombArtifactManager.OnServerCharacterDeath += new Manipulator(IL_CharacterDeath); } public void ReadConfig() { BaseDamage = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Base Damage", 12f, "Damage of Spite Bombs at level 1.").Value; LevelDamage = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Level Damage", 2.4f, "Damage Spite Bombs gain per additional level.").Value; } private void IL_CharacterDeath(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown ILCursor val = new ILCursor(il); if (val.TryGotoNext(new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchCallvirt<CharacterBody>(x, "get_damage") })) { val.Remove(); val.EmitDelegate<Func<CharacterBody, float>>((Func<CharacterBody, float>)delegate { float num = Math.Max(0f, Run.instance.ambientLevel - 1f); return BaseDamage + LevelDamage * num; }); } else { Debug.LogError((object)"AmbientSpite: IL Hook failed"); } } }