DynamicSkinsFix
Aims to fix some issues regarding dynamic bones that have appeared over the ages.1.1.0
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Made the stack overflow prevention less expensive (((probably)))
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The methodology for preventing dynamic skin distortion in the CSS has been completely overhauled
- Applying the base skin to prevent conflicts is now done synchronously, preventing any race conditions that could have possibly existed in the past
- The base skin is only applied first if a potential conflict is actually detected, rather than all the time
- The base skin is only applied first if a potential conflict is actually detected, rather than all the time
- Fixed old (RuneFox implementation) dynamic skins distorting when switching to one from a new (KingEnderBrine implementation) dynamic skin
- Applying the base skin to prevent conflicts is now done synchronously, preventing any race conditions that could have possibly existed in the past
1.0.10
- Changed a method name <3
1.0.9
- Nullcheck everything!!!
1.0.8
- Fixed dynamic skins distorting in CSS when they are selected consecutively
1.0.7
- README changes
1.0.6
- Fixed a typo
- Whoops! Silly me! Whooops! Uh oh!
1.0.5
- Yet further fixes for Acrid skins
1.0.4
- Further fixes for Acrid skins
1.0.3
- Added a potential fix for some Acrid skins
1.0.2
- Added a potential fix for some Engineer skins
1.0.1
- Minor icon adjustment
1.0.0
- Initial release
