1.0.2
- Fixed issue where the saved_recipes.json file would sometimes disappear from mod manager actions because it wasn't in the config folder
- saved_recipes.json is now read from the config folder (it gets automatically moved over on launch if it finds one in the old spot)
1.0.1
- Fixed issue where adding the same item to more than one crafting slot broke everything
- Fixed issue where the game would not load if a recipe was added that used a modded item and then the mod providing that item was uninstalled
- Fixed issue where certain equipments would not appear in the list of items
- Fixed issue where the Save Recipe button would randomly break and require the ui to be closed and entered again
1.0.0
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