
AutoItemPickup Updated
Updated fork of KubeRoot's AutoItemPickup: automatically distributes dropped items among players on drop and/or teleport. Host-only, with Risk Of Options support.AutoItemPickup Updated
An updated fork of AutoItemPickup by KubeRoot (source). All credit for the original mod goes to KubeRoot; please consider supporting them on Ko-fi. This fork is released under the same MIT license.
Automatically grants items on the ground to players when the teleport is initiated or an item spawns.
Do not install this together with the original AutoItemPickup. Disable the original first. This fork uses its own config file, so your old settings will not carry over.
What's different in this fork
- Risk Of Options support (optional): change the settings from the in-game Mod Options menu, including the tier/item whitelist and blacklist (as text fields). Without Risk Of Options, everything works through the config file.
- More robust against game updates: each hook is registered separately. If a game update breaks one of them, only that feature is disabled and a clear error is logged, instead of the whole mod failing to load.
- A hook failure can no longer stop the original game code from running (item drops, stage exit).
- Fixes for errors with no players alive/connected, items without an item definition, dead players, and Command essences.
See the changelog for details.
Status: lightly tested. Tested on a recent game version in the author's setup. Please report problems with your LogOutput.log lines that start with [AutoItemPickup Updated].
Features
- Distributing on item drop and/or teleport
- Filtering by item tier, only distributes white, green and red items by default
- Items can be whitelisted/blacklisted individually, using a comma-separated config entry (English name or internal item name). For example:
ItemBlacklist = Scrap\, White, Bustling Fungus, Syringe, Infusion, BleedOnHit, Backup Magazine
- Can grant items to dead players
- Server-only: only the host needs the mod, clients do not
- By default items from printers/cauldrons/similar go to the activator, as long as the activator is still a valid target
- Also includes an option for scrappers
- 4 distribution modes:
Sequential- one item to each player in turnRandom- random playerClosest- the nearest playerLeastItems- the player with the fewest items of that tier
- Command artifact support
- On drop, the Command essence is teleported to a player (not opened automatically)
- On teleport, Command essences go near the teleporter once it charges
Installation
Install with a mod manager (r2modman or Thunderstore Mod Manager). Optionally install Risk Of Options for the in-game menu.
Config file: BepInEx/config/com.rfaael.autoitempickup.updated.cfg. Review it before use.
Credits
- KubeRoot: original author of AutoItemPickup.