
RiskRefined2
A Modpack with all the QoL improvements you need, plus tons of new Content that tries not to break the Vanilla Essence.THANKS FOR THE +10K DOWNLOADS
Thanks to @kannin_art for the icon that will now be part of RiskRefined2.

RiskRefined2 is a modpack that includes all the quality-of-life mods you need, as well as fixes for all the issues in the base game and mods. It also adds a ton of new content that refines the Risk of Rain 2 experience to another level, and best of all, without losing the vanilla essence. Configured to give you the best possible experience, both visually and in terms of gameplay.
I recommend using r2modman or GaleModManager for easier installation.
| v2.1.5 Mods | 184 (including RiskRefined2) |
|---|
IMPORTANT
Before you begin, here are some important notes:
Updates: The modpack is sometimes updated by removing some mods, and it is likely that they will not be removed from your profile if you click “update” from your mod manager. This can cause issues, so I recommend:- Delete your mod manager profile.
- Clear the cache (not necessary unless you are paranoid).
- Create a new profile and install the modpack in that new profile.
Command Artifact:- The modpack includes the “BetterCommandArtifact” mod, which makes the command artifact display only 4 items. You can disable or uninstall it if you don't like it, or configure it to display a custom number of items.
Miner:- Miner is unlocked by default due to a bug that makes it impossible to unlock (defeating the Direseeker does not unlock it).

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RiskyMod by Risky_Lives
This mod rebalances almost every aspect of the game: nerfs and buffs to items and survivors, improvements to mechanics by adding new features, and much more.
Starstorm2 by TeamMoonstorm
This mod not only adds content, it gives you a totally unique experience: events such as storms, secret survivors, a new difficulty level, enemies...
Aetherium by KomradeSpectre
Adds a bunch of new items of all types and rarities, as well as artifacts, new interactables to improve teleporters, and even a powerful new Elite.
Sandswept by SandsweptTeam
New survivors, items, interactables, enemies, and Elites. Everything is so unique and special without destroying the vanilla experience.

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CleanestHud by LordVGames and LookingGlass by DropPod
A new look for the in-game HUD, with colors that match the character, as well as basic stats always on screen.
BiggerBazaar by MagnusMagnuson
The Bazaar now has chests with items for purchase, each rarity with a different price. You can purchase a maximum of 3 items, but only two uncommons, one legendary, and one boss item.
ColossusMainStages by Jeffdev
Now, the Reformed Altar and Treeborn Colony stages can appear as main stages.
EclipseRevamped by Nuxlar
Each level of Eclipse (except level 8) has been reworked, making them more interesting and better suited to the modpack.
GoldenCoastPlus by TechDebtCollector
Improve Golden Coast to make it more interesting and not a boring stage that you only visit as part of completing challenges.
LittleGameplayTweaks by Wolfo
Improves enemy variety in spawnpools, as well as better mechanics for interactables and the option to bring exclusive enemies when looping to the pre-loop (enabled by default).
MoreVieldsOptions by Phreel
More variety of enemies added to the Void Fields.
NoMoreMath by Goorakh
Displays the estimated time in seconds it will take to fully charge a holdout zone, and some other indicators.
PhotoMode by Dragonyck
This mod adds a photo mode, accessible from the pause menu.
PingIconsOverhaul by NotAJunkie
Greatly improves ping icons.
ProperSave by KingEnderBrine
Automatically saves your game at the start of each stage, so you can continue your run if you closed the game mid-run.
QuickRestart by AceOfShades
This adds a restart and character select button to the pause menu.
RiskyTweaks by Risky_Lives
This mod improves many aspects of the game: survivors, drones, enemies, interactables...
SimulacrumAdditions by Wolfo
This mod greatly improves Simulacrum mode, adding many new augments and mechanics to the alternate game mode.
StageVariety by Groove_Salad
Improves vanilla stages by adding new subtle variants.
WLoopWeather by Wolfo
Adds and improves exclusive stage variants when looping to the pre-loop.
WolfoQualityOfLife and WolfoQoL OptionalExtras by Wolfo
Improves a lot of visual aspects: skins, texts, death screen, buff timers, and much more.
ZetAspects by William758
This mod modifies aspects to function as items rather than equipment, and also makes them stackable.

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| Survivor | From |
|---|---|
| Arsonist | Arsonist Mod |
| Belmont | Belmont |
| Dante | Dante |
| Driver | Driver |
| Enforcer | Enforcer |
| HAN-D | HAND OVERCLOCKED |
| Heretic | Heretic |
| Miner | MinerUnearthed |
| Paladin | PaladinMod |
| Pilot | Pilot |
| Ravager | Ravager |
| Robomando | RobomandoMod |
| Rocket | Rocket |
| Ranger | Sandswept |
| VOL-T | Sandswept |
| Seamstress | Seamstress |
| Chirr | Starstorm2 |
| Executioner | Starstorm2 |
| Vrab | Vrab |
Secret survivors
| Survivor | From |
|---|---|
| Nemesis Enforcer | Enforcer |
| Nemesis Commando | Starstorm2 |
| Nemesis Mercenary | Starstorm2 |

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EnemiesPlusPlus by score/Nuxlar
Adds new abilities and subtle improvements to weak enemies to make them more powerful.
Inferno by HIFU/prodzpod
This mod adds a new level of difficulty, with completely insane enemies who want to execute you under any circumstances.
OldFathomlessVoidling by viliger/Smxrez/Nuxlar
Now, the fight against the Voidling is much more challenging, with many improvements to its existing attacks and new abilities.
UmbralMithrix by Nuxlar
Now, the fight against Mithrix is much more challenging: completely reworked, much more powerful, and difficult to defeat.
Whether you’re a returning veteran or a new explorer of Petrichor V, this modpack will make the experience unforgettable.
Known issues
- It's not a bug, but the Inferno difficulty appears before the Typhoon difficulty, even though Inferno is the hardest.
Feedback, issues and suggestions: Risk of Rain 2 Modding Discord
@svellky
