Risk of Rain 2
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Date Uploaded
18 hours ago
Downloads
120
Size
239MB

MW2 Highrise

The original Highrise from Call of Duty: Modern Warfare 2 (2009), ported into Risk of Rain 2 and enlarged to 3.34 times its original dimensions. Explore the offices, rooftop, cranes and helicopter across a playable area of approximately 568 x 390 metres.

Highrise joins the normal random first-stage pool with selection weight 1, matching a standard stage entry. It is a chance to start on Highrise, not a guaranteed replacement. Other mods and available stages can affect that chance.

Installation

Install MW2 Highrise through a Thunderstore-compatible mod manager to install its dependencies automatically.

For manual installation, install every dependency listed in the manifest, then copy plugins/MW2Highrise into BepInEx/plugins.

Playing the map

Fight native Risk of Rain 2 enemies, find interactables, defeat the Vagrant teleporter boss and continue your run. Falling off the map uses the game's fall recovery. Survivors and enemies keep their normal sizes and movement stats.

The enlarged office window sills require extra mobility for entry, such as a Hopoo Feather. No mobility items are granted automatically.

Ground enemies spawn within sections occupied by players; flying enemies use the air graph. Multiplayer has not been tested. All players in a lobby need the map and its dependencies.

Configuration and optional travel

NaturalStageSelection is enabled by default in BepInEx/config/local.mw2highrise.cfg. Restart after changing it.

To travel directly during an active run, the host can open the developer console and enter:

highrise_go

Credits

Original Highrise map, environment artwork and assets: Infinity Ward / Activision, Call of Duty: Modern Warfare 2 (2009). This unofficial port uses the original map assets. Risk of Rain 2 gameplay, enemies and music belong to their respective creators.

Risk of Rain 2 port by wreckzog, made with Codex / ChatGPT.

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