Romestead
Install

Details

Last Updated
First Uploaded
Downloads
142
Likes
1
Size
135KB
Dependency string
BeesQ-BetterCarts-1.2.0
Dependants

Categories

Better Carts makes hauling with Carts more pleasant with quality-of-life features, all configurable in-game

Features

  • Chain Overflow - when a full Cart picks up an item, it is passed to the next Cart in the chain with a free slot. Nothing is left behind until every chained Cart is full
  • Bucket Priority - prefer grabbing an empty Bucket when unloading a Cart
  • Cart Release Fix - releasing a pulled Cart never grabs a different Cart on the same press
  • Collect Range - Carts automatically pick up loose items within a configurable range (0-10 tiles, default 2). 0 = vanilla
  • Deposit Range - Carts deposit matching cargo into Material Storages within range (0-10 tiles, default 2). 0 = vanilla
  • Connect Range - free Carts are pulled toward a Cart the player is pulling once in range (0-10 tiles, default 2). 0 = vanilla
  • Stockpile Range - Carts take resources from building Output stockpiles within range, into free slots and empty Buckets on the Cart (0-10 tiles, default 2). 0 = vanilla

Configuration

All settings (master toggle, per-feature toggles etc.) are in-game under Settings -> Mod Settings, or in BepInEx/config/com.beesq.romestead.bettercarts.cfg

Requirements

They are installed automatically as dependencies by your mod manager

Multiplayer

Server-authoritative features: only the host needs the mod, joining players do not need anything installed. Bucket Priority and Cart Release Fix are client-side: they apply to each player that has the mod installed

Compatibility

  • Iron Cart by burdock12 - compatible, tested together

Install

Automatic (recommended): click Install with Mod Manager on this page, works with Thunderstore Mod Manager, r2modman, or Gale

Manual: download the zip and extract its contents into Romestead/BepInEx/plugins/

Notes

  • Safe to add or remove at any time, the mod stores nothing in your save
  • Deposit Range takes only matching resources from Cart cargo
  • Stockpile Range takes only from Output stockpiles, a building's input storage is never drained

Bug Reports and Feedback

Please submit through GitHub Issues on the source repo (link below)

Links

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