Added Cart Release Fix: releasing a pulled Cart never grabs a different Cart on the same press (client-side, applies per player with the mod)
Added Stockpile Range: Carts take resources from building Output stockpiles within range - solid resources go into free slots, bucket resources fill empty Buckets on the Cart (0-10 tiles, default 2). 0 = vanilla. While Pulled / While Parked toggles decide when it runs; Chain Overflow applies to taken items
Added Mod Settings Menu integration: named and ordered settings, mod icon, Nexus link, and an update check when Mod Settings Menu is installed. The mod still works without it
The mod now ships icon.png next to BetterCarts.dll
1.1.0
Added Bucket Priority: prefer grabbing an empty Bucket when unloading a Cart
Added Connect Range: free Carts are pulled toward a Cart the player is pulling once in range (0-10 tiles, default 2). 0 = vanilla
1.0.0
Initial release: Chain Overflow, Collect Range, Deposit Range - all configurable in-game