
Last updated | 11 months ago |
Total downloads | 438500 |
Total rating | 2 |
Categories | Custom Cards Gameplay |
Dependency string | BudsCards-BudsCards-1.2.7 |
Dependants | 43 other packages depend on this package |
This mod requires the following mods to function

willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 2.6.2
BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1100
Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.2
Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.1.3

Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2README
Bud's Cards ~ Checkout BudsMaps for some cool maps too!
###############
There are currently 20 well balanced cards with fully animated icons included:
- Actual Bullets
- Shield Potion
- Bolt Action
- Dual Mag
- Firepower Tonic
- Gun Hammer
- Health Tonic
- Shrapnel Rounds
- Unicellular
- Sawed Off Barrel
- Atomic Rounds
- Windy Rounds
- Light Rounds
- Storm In A Bottle
- Ammunition Crate
- Double Points
- Cloud In A Bottle
- Weeping Rounds
- Pack-A-Power
- Time Slip
###############
PATCH NOTES:
1.2.7
- Fixed an incorrect description on Time Slip.
1.2.6
- Fixed a few typos.
1.2.5
- Balanced Pack-A-Power a bit.
- Added the card Time Slip
1.2.4
- Squashed the last remaining bug that somehow got under the radar.
- Further polished the art for Ammunition Crate.
1.2.3
- Removed Sentience, it is unoriginal and never picked.
- Crushed every remaining typo bug.
- Adjusted a few card descriptions for consistency.
- Reworked many animations to feel much more vanilla and polished.
- Nerfed Health Tonic slightly.
- Renamed Shield Tonic to Shield Potion.
- Reworked Gun Hammer to effect ATKSPD instead of Reload Time.
1.2.2
- Fixed a patch note error.
- Fixed a typo in Bolt Action.
- Reworked Double Points to be a bit more refined.
- Reworked Health Tonic to be a bit more refined.
- Buffed Dual Mag slightly.
1.2.1
- Fixed a bug with the card art for Unicellular.
- Added 2 new cards:
- Sentience (reworked)
- Weeping Rounds
1.2.0 I had lost the source code and had to decompile and reconstrust the mod.
- Many improvements have been made.
- Fixed a bug where the art would be displayed furher behind the card, and appeared like a portal.
- Fixed bug where simple descriptions were forced. (Ex: Loads More vs. 80% More)
- Reworked Double Points.
- Removed Sentience.
- Buffed Cloud In A Bottle.
- Buffed Storm In A Bottle.
- Buffed Firepower Tonic.
- Renamed Unicellular Organism to Unicellular.
- Renamed Shrapnel Based Rounds to Shrapnel Rounds.
1.1.4
- Improved animations of a few cards.
- Buffed Gun Hammer.
- Fixed issue with Cloud In A Bottle not working with a specific mod.
- Rebalanced Cloud In A Bottle.
- Added the card Storm In A Bottle
1.1.3 Patched a few small issues.
1.1.2
- Balanced a few cards.
- Patched small visuals issue with a few cards.
- Added 2 new cards:
- Pack-A-Power
- Double Points
1.1.1 Balanced a few cards.
1.1.0
- Balanced a few cards.
- Removed Evasive, and replaced it with Sentience
- Added 5 new cards:
- Sentience
- Windy Rounds
- Light Rounds
- Cloud In A Bottle
- Ammunition Crate
1.0.3 Patched a small issue with the description.
1.0.2 Added 2 new cards:
- Sawed Off Barrel
- Atomic Bullets
1.0.1 Patched a small issue with the description.
1.0.0 Initial release (7/20/22) including:
- Actual Bullets
- Block Tonic
- Bolt Action
- Dual Mag
- Evasive
- Firepower Tonic
- Gun Hammer
- Health Tonic
- Shrapnel Based Rounds
- Unicellular Organism