ROUNDS
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Details

Date Uploaded
last year
Downloads
364
Size
7KB

Required mods (27)

This package requires the following packages to work.
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Version:5.4.1901
A small bundle of rarities for use by other mods
Version:0.2.1
ROUNDS multiplayer extension
Version:2.2.2
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Version:0.1.10
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Version:0.0.0
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Version:0.0.0
Patches erroneous logic in the base game that causes physics issues for small players
Version:0.0.0
Utilities aimed at making modding easier and more accessible
Version:0.4.8
Patches the erroneous PlayerJump.Jump function in the base game
Version:0.0.2
Patches several issues with Teleport.
Version:0.0.1
Patches erroneous logic in the base game regarding temporary stat effects.
Version:0.0.2
A utility library for adding custom card themes to the game.
Version:1.1.7
Stops the persistence of gravity modifications
Version:0.0.0
Makes Gun.recoilMuiltiplier and Gun.bodyRecoil function.
Version:0.1.0
Patches the game so that Gun.ProjectileSize actualy works
Version:1.1.2
A utility library for adding custom rarities to the game.
Version:1.3.0
Stops the persistence of the regeneration stat
Version:0.0.0
A collection of all the fundamental game patches
Version:1.0.0
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Version:0.0.0
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Version:1.0.1
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