Last updated | 11 months ago |
Total downloads | 2506 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | RHC-THERHCRoundsMOD-1.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
willuwontu-AttackLevelPatch
Fixes issues with attack level components killing themselves.
Preferred version: 0.0.0BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1900willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.10Root-CardThemeLib
A utility library for adding custom card themes to the game.
Preferred version: 1.1.7Root-Classes_Manager_Reborn
A recreation of the original Classes Manager, with added features.
Preferred version: 1.5.4Pykess-DemonicPactPatch
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Preferred version: 0.0.0BossSloth-ExtraMapObjects
Adds a variety of extra things to the MapsExtended
Preferred version: 1.1.0RoundsModding-Grow_Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Preferred version: 0.0.0Root-GunBodyRecoilPatch
Makes Gun.recoilMuiltiplier and Gun.bodyRecoil function.
Preferred version: 0.1.0Root-GunProjectileSizePatch
Patches the game so that Gun.ProjectileSize actualy works
Preferred version: 1.1.2Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.4.8Root-NullManager
Utillity mod for handling the logic of the NULL system from Root-Cards
Preferred version: 1.2.1RoundsModding-Performance_Improvements
Lots of options to improve performance and stability
Preferred version: 0.2.0Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2Pykess-RayHitReflectPatch
Patches a bug in the vanilla game regarding bullet bounces.
Preferred version: 0.0.0Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6willuwontu-SimulationChamber
Adds utilities for firing guns that are not bound to a player.
Preferred version: 0.0.3willuwontu-StopShootingYoureDead
A patch to fix bursts and blocking persisting between rounds.
Preferred version: 0.0.0Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.2willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.13PixelGamingMP-DeltaMaps
Vinalla styled maps ment for the Vanilla Delta Modpack thats being made. Use to be named PexilMaps
Preferred version: 3.4.3HelltoHeck-HalltoHeckMaps
A rounds map mod intended to make high quality (and high object) rounds maps to imporve the game.
Preferred version: 1.3.1README
Thanka' you so much for to reading my README (Rounds Edition)