RSClasses
51 Cards for classes for ROUNDS that leverage unique mechanics.
| Last updated | a week ago |
| Total downloads | 463071 |
| Total rating | 3 |
| Categories | Custom Cards |
| Dependency string | RS_Mind-RSClasses-3.1.3 |
| Dependants | 51 other packages depend on this package |
This mod requires the following mods to function
Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.10Root-CardThemeLib
A utility library for adding custom card themes to the game.
Preferred version: 1.1.7Root-Classes_Manager_Reborn
A recreation of the original Classes Manager, with added features.
Preferred version: 1.5.5RS_Mind-FancyCardBar
Allows mod developers to add custom icons to the card bar.
Preferred version: 1.3.3Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.4.8Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2willuwontu-SimulationChamber
Adds utilities for firing guns that are not bound to a player.
Preferred version: 0.0.3AALUND13-ToggleCardsCategories
Create custom categories in your toggle mod section
Preferred version: 1.4.0willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.14RS_Mind-WeaponsManager
A library to help mod developers to add additional guns to the player.
Preferred version: 1.4.0README
RSClasses
Classes for ROUNDS that leverage unique mechanics. Note that this mod does not work in sandbox, and is best played online rather than locally.
Card List:
Astronomer
Astronomer
[Common Class] Uses orbiting objects to fend off foes
- +2 Scythes
- +2 Barriers
Domain Extension
[Common] Increases the size of orbitals and their orbits
- +35% Orbital size
- +15% Movement speed
- -10% Scythe damage
Faster Barriers
[Common]
- +50% Barrier speed
- +25% Health
Gravity Well
[Exotic]
- +25% Speed
- +25% Orbital speed
- -15% Health
Sharper Scythes
[Uncommon]
- +65% Scythe damage
- -15% Damage
Bigger Barriers
[Scarce]
- +2 Barriers
- +35% Health
Twin Scythes
[Scarce]
- +2 Scythes
- -20% Scythe damage
Guardian
[Exotic Subclass] Requires Bigger Barriers and Twin Scythes Stalwart Defenders. Their barriers defend them from all bullets
- +2 Barriers
- +75% Health
- +1 Block
- +100% Barrier size
- -4 Scythes
Healing Shield
[Uncommon] Requires Guardian Allies within your barriers are healed
- +20/s Healing
- +35% Health
Shield Spikes
[Rare] Requires Guardian When you block, your barriers deal damage based on your maximum health
- +0.25s Block cooldown
Perfect Guard
[Epic] Requires Shield Spikes An impenetrable ring of light
- +2 Barriers
- +1 Block
- +75% Barrier size
Harvester
[Uncommon Subclass] Requires Bigger Barriers and Twin Scythes Reapers of souls. Defense is not their concern
- +2 Scythes
- +20% Scythe speed (Scythes can hit once per rotation, so this is an attack speed buff)
- -4 Barriers
- +0.5s Block CD
Soul Scythe
[Rare] Requires Harvester Temporarily gain a scythe each time you get a kill (extra scythes last until the end of the round)
Death's Blade
[Rare] Requires Harvester Your scythes deal at least 15% of the target's current health
Harvest Sickle
[Uncommon] Requires Harvester
- +1 Scythe
- +10% Lifesteal
Dark Harvest
[Uncommon] Requires Harvest Sickle Lifesteal adds bonus damage to your scythes (100% lifesteal = +100% extra damage)
- +25% Lifesteal
Stargazer
[Uncommon Subclass] Requires Bigger Barriers and Twin Scythes Gain a powerful comet that roams the map
- +1 Comet
- -1 Scythe
Coupled Comets
[Rare] Requires Stargazer
- +1 Comet
Icemelt
[Scarce] Requires Stargazer Your comets grow larger the closer they are to you
- +50% Comet damage
Stardust
[Scarce] Requires Stargazer Your comets leave damaging trails of stardust
- +25% Comet speed
Stellar Impact
[Exotic] Requires Stargazer Your comets get bonus damage when moving quickly (Up to 50% damage multiplied by your comet speed stat)
Mirror Mage
Mirror Mage
[Uncommon Class] Reflect your bullets across the mirror (Your bullets are reflected horizontally across the screen)
- -25% Damage
Polished Mirror
[Uncommon] Requires Mirror Mage See others' reflections (A preview of each other player is shown in each reflection segment based on your current cards)
- +35% Projectile speed
- +30% Movement speed
- +1 Ammo
Prism
[Uncommon] Requires Mirror Mage Additionally refract your bullets across the prism (Your bullets are reflected vertically across the screen, for a total of 4 bullets)
- -15% Damage
Reflection Replacement
[Uncommon] Requires Mirror Mage Reflect across the mirror and block when you take damage (3 second cooldown. This block triggers additional blocks)
- +15% HP
Mirror Mind
[Common] Requires Reflection Replacement Swap minds with your reflection when you would cross the mirror
- +35% Health
- +30% Movement speed
- +15% Jump height
- +1 Jump
Fracture
[Uncommon] Requires Reflection Replacement Fracture the mirror when you take damage (Fracture deals damage based on your gun's damage and has 1 second duration)
- +50% Health
- +50% Gravity
Voidseer
[Uncommon Subclass] Requires Fracture Peer through the cracks in the mirror and into the beyond Press 'R' or DPad-Up to deal damage to yourself (1 damage)
- +25% Life steal
Shatter
[Uncommon] Requires Voidseer
- +1s Fracture duration
- +30% Fracture size
Weakened Mirror
[Uncommon] Requires Voidseer Slip through the cracks more frequently
- -50% Reflection CD
Forced Reflection
[Scarce] Requires Voidseer Players you shoot are sometimes reflected (50% chance) Be careful because they get a block after (This block does not trigger additional blocks)
- +35% Health
Forced Refraction
[Uncommon] Requires Forced Reflection Players you shoot are sometimes refracted (50% chance. Independent of Forced Reflection) Be careful because they get a block after (This block does not trigger additional blocks, will stack with the Forced Reflection block)
- +35% Health
Kaleido Witch
[Rare Subclass] Requires Prism and Mirror Mind Refract your bullets further within the kaleidoscope (Your bullets are additionally reflected across the 2 diagonals, for a total of 8 bullets)
- No Bullet gravity
- -25% Damage
Emerald Glitter
[Uncommon] Requires Kaleido Witch Some reflections poison enemies (2 of the 8 kaleidoscope sections)
- +25% Poison damage (poison bullets deal 25% extra damage)
Ruby Dust
[Uncommon] Requires Kaleido Witch Some reflections dazzle enemies (2 of the 8 kaleidoscope sections)
Sapphire Shards
[Uncommon] Requires Kaleido Witch Some reflections chill enemies (2 of the 8 kaleidoscope sections)
Kaleido Party
[Rare] Requires Kaleido Witch Your bullets get an extra bounce for each remaining ammo you have (in addition to the bounce from this card)
- +1 Bullet bounce
Knight
Knight
[Common Class] Replaces your gun with a sword. Projectile speed affects sword length
- +25% Health
- +15% Movement speed
Longsword
[Common] Requires Knight
- +100% Projectile speed
- -15% ATKSPD
Lunge
[Uncommon] Requires Knight Attacking with your sword launches you forwards.
- +30% ATKSPD
- +15% Movement speed
- -15% Damage
Parry
[Scarce] Requires Knight You can block bullets with your sword
- -15% Block CD
- +15% Movement speed
Crusader
[Uncommon Subclass] Requires Parry Bear a shield as a holy warrior (Your shield is held in front of you as a physical barrier. It follows your aim direction at a moderate pace)
- +50% Health
- +15% Damage
Heavily Armored
[Common] Requires Crusader
- +50% Health
- -15% Movement speed
Shield Bash
[Uncommon] Requires Crusader Launch enemies with your shield when you block
- +30% Damage
- +0.25s Block CD
Divine Smite
[Uncommon] Requires Crusader Smite enemies through their block
- +50% Damage
- -15% ATKSPD
Absolute End
[Legendary] Requires Divine Smite Your sword kills unconditionally, bypassing even revivals
- -30% ATKSPD
Spectre
[Rare Subclass] Requires Lunge Command a ghostly sword which strikes when you block
- +30% Health
- +25% Lifesteal
- -15% ATKSPD
Ghostly Form
[Uncommon] Requires Spectre Step further into the other side
- +30% Lifesteal
- +15% Movement speed
- +15% Bullet speed
- +1 Jump
- -15% Damage
Refine Blade
[Scarce] Requires Spectre
- +50% Ghost blade size (additive)
- +0.25s Block CD
Spectral Saber
[Uncommon] Requires Spectre Your sword can pierce through walls and hit multiple targets
- +50% Bullet speed
- -15% Damage
Phantom Lunge
[Rare] Requires Spectral Saber Lunging allows you to temporarily phase through walls. You will rapidly take damage if you stay inside a wall (25% max health/second)
- +50% Lifesteal
- +15% Health