ROUNDS
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Last Updated
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96K
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Size
52KB
Dependency string
Ssencipe-Overhaul_Cards-0.3.2
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Required mods (19)

This package requires the following packages to work.
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Version:5.4.1100
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Version:0.1.8
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Version:0.0.0
Patches erroneous logic in the base game that causes physics issues for small players
Version:0.0.0
Patches the erroneous PlayerJump.Jump function in the base game
Version:0.0.2
Patches a bug in the vanilla game regarding bullet bounces.
Version:0.0.0
Patches several issues with Teleport.
Version:0.0.1
Patches erroneous logic in the base game regarding temporary stat effects.
Version:0.0.1
Stops the persistence of gravity modifications
Version:0.0.0
Patches the game so that Gun.ProjectileSize actualy works
Version:1.1.2
Stops the persistence of the regeneration stat
Version:0.0.0
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Version:0.0.0
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Version:1.0.1
Fixes trajectories of zero-gravity bullets
Version:1.1.0
MonoMod Runtime Hooks generated for ROUNDS
Version:1.0.0
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Version:2.7.0
Fixes issues with some block stats not working properly.
Version:1.0.1
Patches the even spread stat to make it work.
Version:0.0.2
Fixes issues with players getting less respawns than they should.
Version:1.0.6
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