Underhaul ModPack
A vanilla style modpack that primarily adds patches and quality of life mods alongside a few map mods, some gamemodes, and 1 vanilla-style card mod (10 cards). SEE WEBSITE OR README FOR IMPORTANT INFORMATION SUCH AS SETTINGS AND FAQ.
Date uploaded | 2 years ago |
Version | 1.1.3 |
Download link | Ssencipe-Underhaul_ModPack-1.1.3.zip |
Downloads | 3829 |
Dependency string | Ssencipe-Underhaul_ModPack-1.1.3 |
This mod requires the following mods to function
Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0Pykess-Toggle_Friendly_Fire
Options to toggle friendly fire and self damage. Commissioned by Zenith
Preferred version: 0.0.0Pykess-DemonicPactPatch
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Preferred version: 0.0.0RoundsModding-Grow_Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Preferred version: 0.0.0willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1Pykess-CrosshairForAll
Adds crosshairs for controller players and optionally enemy players.
Preferred version: 1.0.1Fishmen-FishMaps
Howdy Cowboys, pick up some new rowdy maps for your gaming needs. 8 Maps Total.
Preferred version: 1.0.5CrazyMan-ToggleEffectsMod
Switch of some effects, for a more comfortable game with mods for a large number of cards
Preferred version: 1.1.3BossSloth-ExtraMapObjects
Adds a variety of extra things to the MapsExtended
Preferred version: 1.1.0willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1Pykess-Lag_Balancer
Mitigates the competitive advantages high-ping players have.
Preferred version: 0.0.0Root-Simple_Gamemodes
Simplistic Game Modes created by Lilith and Tess, from the system known as Root
Preferred version: 1.3.7otDan-PickTimer
Add a timer in the pick phase that stops people from going afk.
Preferred version: 2.0.1Ascyst-SetRounds
Set the amount of rounds you want to play per game, as well as the point per round. Set using Mod Options
Preferred version: 1.2.4BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1900Root-Round_Start_Timer
Adds a timer before players can fight at the start of each point.
Preferred version: 1.0.1RS_Mind-RSCards
Cards for ROUNDS focused on adding variety with vanilla stats
Preferred version: 1.3.2otDan-TransparentToxicCloud
Less annnoying toxic clouds by making them have transparency
Preferred version: 1.0.2otDan-GameSaver
Tired of people leaving and having your games crash? This is the solution for you.
Preferred version: 1.0.7Root-DefaultConfigs
A mod to allow modpack makers to set default configs setting for their pack.
Preferred version: 0.0.1Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.9GearUP-CardMagnifier
Zoom and Enlarge the highlighted card for better readability!
Preferred version: 0.1.4willuwontu-StopShootingYoureDead
A patch to fix bursts and blocking persisting between rounds.
Preferred version: 0.0.0willuwontu-RebindControls
Allows players to change the control layout for the game.
Preferred version: 1.1.1Root-CardThemeLib
A utility library for adding custom card themes to the game.
Preferred version: 1.1.3Pykess-Pick_N_Cards
Pick more cards! (In a way compatible with other mods!)
Preferred version: 0.2.6Pykess-Deck_Customization
Fully adjustable card rarities as well as accessibility options and stats for nerds
Preferred version: 0.2.8Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.4.6Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.2willuwontu-AttackLevelPatch
Fixes issues with attack level components killing themselves.
Preferred version: 0.0.0RoundsModding-Performance_Improvements
Lots of options to improve performance and stability
Preferred version: 0.2.0Pykess-PlayerCustomizationUtilities
Utilities for adding custom cosmetic items.
Preferred version: 1.0.1willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.10CatsArmy-CatInfo
Have you ever wanted more accurate stats? then here's CatInfo this mod is an add-on to TabInfo. CatInfo adds lots of stats that are all toggleable. Most stats are disabled by default. Patch Notes on thunderstore page
Preferred version: 2.3.0willuwontu-WillsWackyGameModes
A few new types of gamemodes for players to enjoy.
Preferred version: 0.0.4RoundsModdingCommunity-LobbyImprovements
Adds several quality of life improvements to online lobbies.
Preferred version: 1.1.0LMS_Teams-LMSMaps
Adds 18 Unique, well-built maps to the game crafted to withstand heavy modded gameplay! Now supports up to 16 players.Feel free to contact me on discord at Bionic_Jawz#9345
Preferred version: 1.0.7Ssencipe-Overhaul_Maps
Adds 34 maps; Unique maps that tend to have fun gimmicks and dynamic elements that encourage map-centric play. Use included mods to reduce screen shake effects. Map Embiggener breaks some maps for now. SEE WEBSITE OR README FOR IMPORTANT INFORMATION.
Preferred version: 1.3.2Penial-Infoholic
A ROUNDS mod that shows you the most important stats at all times! Created by Penial.
Preferred version: 2.0.2README
Underhaul Modpack
A vanilla style modpack that primarily adds patches and quality of life mods alongside a few map mods, some gamemodes, and 1 vanilla-style card mod (10 cards).
All mods are from members of the dedicated modding community. I just tweaked some settings and made a pack to play with IRL friends alongside adding mods of my own.
Check out my Card Mod and my Map Mod.
I also have a more bulky modpack.
Note, with each update things like personal configs may change from your preference. I may also remove mods, which will stay in your mod list unless you manually remove them or make a fresh profile.
FAQ:
Why is the screen centered on the player/why is there a flashlight?
That is the LocalZoom mod. It should be off by default (tell me if otherwise). It is used for some game modes like Hide and Seek, but should otherwise be off. The GIF below shows how to disable it (Mods -> LocalZoom -> Everything Off).
How do I make the game less laggy?
The PerformanceImprovements mod can be used to improve game performance. The GIF belows shows how to access it and some recommended settings. The mod menu also has a Help tab with more information. You can also use ToggleEffects to reduce screen shake effects. HIGHLY RECOMMENDED, ESPECIALLY FOR SOME MAPS!
How can I toggle cards on/off?
Go to Mods -> Toggle Cards. There you can click on individual cards to disable them (black) or disable entire card packs.
How can I toggle levels on/off?
Go to Mods -> Toggle Levels. You will want to draw map icon in the bottom right to see which maps you are toggling.
How can I change my keybinds?
The RebindControls mod allows you to change keybinds and see various keybinds from mods. This is especially relevant for certain game modes such as Trouble in Rounds TOwn. THe GIF below shows you how to access it.
How can I change the number of cards picked each pick phase?
The PickNCards mod lets you change how many cards you pick and how many are available to pick from. The GIF below shows you how to find the settings.
How can I change how often cards of certain rarities or from certain modpacks appear in pick phase?
The DeckCustomization Mod allows someone to tweak card rates for certain decks and rarities. The GIF below shows you how to access it.
How can I make certain cards a different rarity?
The RarityToggle Mod allows people to change what rarity individual cards are. The GIF below shows you how to find its settings.
How do I change the amount of points per match/round?
The SetRounds Mod lets you change how many points you need to win a round and how many points you need to win the match before you can quit/continue.
(Sorry no GIF for this one.)
Why is there a large card in the center of the screen when I hover over card picks?
That is the CardMagnifier mod. It is enabled so that cards with small text can be easily read. It can be tweaked or disabled in its mod settings.
(Sorry no GIF for this one.)
Can I stop players from going AFK in pick phase?
PickTimer is a mod in this pack, but it is disabled by default. It can be enabled in mod settings if desired to create a timer that automatically picks a card if you do not pick before the time runs out.
(Sorry no GIF for this one.)
Preferred Settings:
Below I have listed the settings I use for the modpack. This is here so that you know what the intended settings are and can use them in the event they are not the same in your game and you want to try my settings.
Card Pick Changes:
-
2 cards picked per pick phase
-
8 cards to choose from per pick
The goal of these changes is to both make equalizing one-sided games faster and to reduce the potency of RNG by making deckbuilding more consistent.
Set Rounds Changes:
- 3 points per round
These changes are made so that games are longer and people play with their kits longer before adding to them; especially with the increased kit growth rate by having 2 card picks.
Bug Reports and Suggestions:
If you have found any issues or have any suggestions, please report them in the ROUNDS Overhaul Discord.
I can also be reached at the ROUNDS Modding Discord.
CHANGELOG
NOTE: Since some updates may remove mods, you should use a fresh profile on such updates to avoid having unwanted mods while you play.
Version 1.1.4:
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Removed LMI (hearsay of issues and didn't add much anyways)
-
Updates several dependencies
Version 1.1.3:
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Removed Map Editors and Rarity/Theme Toggle (depreciated)
-
Updated so many dependencies
Version 1.1.2:
- Removed ControllerSupport (breaks local play) and swapped out ReducePostEffects for ToggleEffects
Version 1.1.1:
- Removed MapNameDisplay (be sure to uninstall the mod)
Version 1.1.0:
- Added MapNameDisplay, ControllerSupport, and FaceExporter