Last updated | a year ago |
Total downloads | 565 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | vetflpa-vetflap-6.9.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1900willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.10RoundsModding-Performance_Improvements
Lots of options to improve performance and stability
Preferred version: 0.2.0Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0willuwontu-StopShootingYoureDead
A patch to fix bursts and blocking persisting between rounds.
Preferred version: 0.0.0Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.2willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1RoundsModding-Grow_Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Preferred version: 0.0.0Pykess-DemonicPactPatch
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Preferred version: 0.0.0Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.4.6Root-CardThemeLib
A utility library for adding custom card themes to the game.
Preferred version: 1.1.3Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.9Root-NullManager
Utillity mod for handling the logic of the NULL system from Root-Cards
Preferred version: 1.1.0willuwontu-SimulationChamber
Adds utilities for firing guns that are not bound to a player.
Preferred version: 0.0.3Root-GunBodyRecoilPatch
Makes Gun.recoilMuiltiplier and Gun.bodyRecoil function.
Preferred version: 0.0.2Root-Classes_Manager_Reborn
A recreation of the original Classes Manager, with added features.
Preferred version: 1.5.1Root-GunProjectileSizePatch
Patches the game so that Gun.ProjectileSize actualy works
Preferred version: 1.1.2Pykess-RayHitReflectPatch
Patches a bug in the vanilla game regarding bullet bounces.
Preferred version: 0.0.0poppycars-ChaosPoppycarsCards
Adds 132 cards (6 of which are curses), made by poppycars
Preferred version: 1.3.4README
This is the coolest title
Some example text.
But then this one is smaller
With some other text.
- A bulleted list
- With some cool text
- A numbered list
- With some other cool text
A changelog is nice
v1.0.1
This is cool too
v1.0.0
This is cool