Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
A Schedule One Mono / Il2Cpp Cross Compatibility Layer
Last updated: 3 weeks ago
MLVScan is a security-focused MelonLoader plugin designed to detect and disable potentially malicious mods before they can harm your system.
Last updated: 7 hours ago
Stan's legal weapons is a simple mod that adds a shop interface to the Arms Dealer, so that you don't need to navigate through the endless dialogue menus to buy 1 item at a time.
Last updated: 3 days ago
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf. Mixing Stations can loop through multiple recipes. Multiple configurable employee-related settings.
Last updated: 2 weeks ago
Allows you to choose the location you meet your customers.
Last updated: 2 weeks ago
Buy as much as you want. Multiple vehicles will deliver it.
Last updated: 3 weeks ago
Lets you play your own MP4 and Youtube videos on the TV and Signs.
Last updated: 3 weeks ago
Makes it so you no longer drop items while rapidly moving during multi-dragging
Last updated: a month ago
Notifications for when someone leaves or joins your lobby.
Last updated: a month ago
Press F1 to instantly destroy all trash items in the scene. Improves performance and reduces clutter. Great for long sessions.
Last updated: a month ago
Stops bodies from vanishing when dragging them.
Last updated: 2 weeks ago
Adds late-game delivery quests to Schedule I. Players receive high-reward tasks to deliver bricks of specific product strains within a set time limit. Rewards scale based on product value and quantity, with random bonus multipliers for variety.
Last updated: 2 weeks ago
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: 3 weeks ago
Source game movement implementation for Schedule One
Last updated: a month ago
Section 97 is a mod that adds the ability to rob stores using handguns and revolvers, Shoplift, Smash N Grab and mugging! It has various different types of robberies planned for its road map. (Section 97 is the armed robbery penal code in Australia)
Last updated: a month ago
Increases the money stack maximum size from 1000 to 99,999
Last updated: a month ago
Allows twitch integration. The chat can influence the game using bits
Last updated: a month ago
Removes trash from the game, has configuration settings.
Last updated: a month ago
Adds a GUI to teleport the player to known map locations. Press F2 to open the menu.
Last updated: a month ago
Makes it so the distance to waypoints is always shown on the compass. By default the game only displayed the distance when you got close, so for example it was hard to determine what order you should do your deals at a glance.
Last updated: 2 months ago
Allows you to interact with NPCs from any direction instead of only when standing in front of them. Removes the need to reposition just to talk.
Last updated: 20 hours ago
Allows seamless swapping between the il2cpp and mono backends. Can be used to install the mono and Il2Cpp version of a mod seamlessly
Last updated: a day ago
Adds a sleek, full-width XP bar to the HUD in Schedule I, showing your current rank, tier, and progress toward the next level — all with clean, minimal UI styling.
Last updated: a day ago
Adds new cars into the game and a app to spawn them
Last updated: 3 days ago