All mods

 8838
0 
BetterCounterOfferUI
Quality of Life improvements to the Counter-offer popup. Only products that are listed get displayed when changing product. The sell price automatically updates when a different product is selected or the quantity is changed.
Last updated: 10 months ago
 62567
1 
SwapperPlugin
Allows seamless swapping between the il2cpp and mono backends. Can be used to install the mono and Il2Cpp version of a mod seamlessly
Last updated: 10 months ago
 8870
3 
StansLegalWeapons
Stan's legal weapons is a simple mod that adds a shop interface to the Arms Dealer, so that you don't need to navigate through the endless dialogue menus to buy 1 item at a time.
Last updated: 10 months ago
 2937
0 
TotalDailyProfit
By Jc
Modifies the Daily Summary screen to add the combined values of player's and dealer's earning to the end of the dealer's earnings.
Last updated: 10 months ago
 12928
0 
ScheduleGore
[THIS MOD IS A WORK IN PROGRESS] Adds blood and gore to Schedule One.
Last updated: 10 months ago
 4579
0 
OvensCookFasterIL2CPP
Makes ovens cook in a quarter of the usual time. IL2CPP version.
Last updated: 10 months ago
 6017
0 
BetterFlashlight
This mod lets you upgrade the flashlight in Schedule I with customization options: Change the color of the flashlight (green, red, violet, etc.), the range, intensity, and beam angle. Generates a flashlight_config.json file for easy configuration.
Last updated: 10 months ago
 8748
0 
PickPocket Police
This mod let you pickpocket police officer
Last updated: 10 months ago
 2503
0 
ExpandedHealthcare
Respawn instead of loading last save in singleplayer
Last updated: 10 months ago
 1502
0 
MoreRealisticSleeping
This mod forces you to sleep at 4 AM. It additionally adds Post-Sleep Effects (Positive / Negative). It also adds an ingame app to configure everything dynamically. Configuration is saved in a handy json file.
Last updated: 10 months ago
 14918
1 
EnhancedVehicules
Expands and customizes vehicules capacities in Schedule I.
Last updated: 10 months ago
 9298
1 
StackLimitPlus
NOW AVAILABLE IN MONO/ALTERNATE VERSION! This mod adds a simple in-game menu that lets you change the stack limit for items live. No config files. Press F6 for menu. Stack limit preference is saved, so no need to update it every time.
Last updated: 10 months ago
 16480
1 
MoreRealisticLaundering
MoreRealisticLaundering, enhances the in-game money laundering mechanics by introducing more detailed customization and management options for businesses.
Last updated: 10 months ago
 8416
0 
DeliverySaver
A mod that save delivery order as a template to be reusable
Last updated: 10 months ago
 6499
1 
NoLazyWorkers Il2Cpp
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf. Mixing Stations can loop through multiple recipes. Multiple configurable employee-related settings.
Last updated: 10 months ago
 3491
1 
QuestVisibility
Only display deals available at the appropriate time of day
Last updated: 10 months ago
 1334
1 
Toileportation
The lost artifact of zazaaa.
Last updated: 10 months ago
 2179
0 
BetterJukeboxIL2CPP
Allows you to add custom songs to the jukebox (For the main/beta branch)
Last updated: 10 months ago
 14946
3 
Choose Deal Locations
Allows you to choose the location you meet your customers.
Last updated: 10 months ago
 1951
0 
InputDock
Allows employees to input items to vehicles on the loading dock
Last updated: 10 months ago
 11236
2 
Silkroad
Adds late-game delivery quests to Schedule I. Players receive high-reward tasks to deliver bricks of specific product strains within a set time limit. Rewards scale based on product value and quantity, with random bonus multipliers for variety.
Last updated: 11 months ago
 6627
0 
CasinoTracker
Tracks casino stats for Ride the Bus, Slots, and Blackjack.
Last updated: 11 months ago
 252
0 
Longplay
Longplay is a mod that makes plants grow much slower, as well as chemistry stations.
Last updated: 11 months ago
 20191
2 
EnhancedStorage
Expands and customizes storage capacities in Schedule I.
Last updated: 11 months ago