Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Longer Days – doubles the length of in-game days by slowing down time progression. Clocks, timers, schedules — everything still works as normal, just stretched out. IL2CPP-only.
Last updated: 2 months ago
A streamlined, object-oriented Steam networking library designed specifically for Schedule 1 mods.
Last updated: 2 months ago
NACops adds property raids, investigators and extends the configurability of the police in the Hyland Point.
Last updated: 2 months ago
A MelonLoader mod for Schedule 1 (v0.4.3f2) that allows product pricing in the Product Manager App to be increased to 99,999.
Last updated: 2 months ago
Spolszczenie gry Schedule I na Język Polski
Last updated: 2 months ago
A Teleport Menu for game version IL2CPP
Last updated: 2 months ago
Your good friend unicorn can help synthesize your weed mixes into weed seeds
Last updated: 2 months ago
Adds a search bar to filter customers in the dealer assignment menu.
Last updated: 2 months ago
Schedule I - QoL inventory improvements including Grab All and Deposit All with configurable hotkeys.
Last updated: 2 months ago
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: 2 months ago
Create a Skilltree system in Schedule I
Last updated: 2 months ago
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 months ago
A mod which give access to Overpass.
Last updated: 2 months ago
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 2 months ago
A MelonLoader mod for Schedule 1 (v0.4.2f9) that removes properties without loading docks from the Deliveries App dropdown, preventing users from selecting invalid delivery destinations.
Last updated: 2 months ago
S1MAPI is a mapping and construction library for Schedule 1 mods. Create procedural meshes, build structures, and load GLTF assets without depending on game assemblies.
Last updated: 2 months ago
Adds paintable graffiti panels to the Veeper van (sides, hood, rear, roof) with save/load and multiplayer sync. Now with less lag.
Last updated: 2 months ago
Restores the unlimited spray cap to Schedule I graffiti - Fork of UnlimitedGraffiti by GuysWeForgotDre for version v0.4.2
Last updated: 2 months ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
Increase station assignment limits for janitor, botanist, chemist, and handler (default 60).
Last updated: 2 months ago
Hire delivery drivers to move items between loading docks on your properties (host-only management).
Last updated: 2 months ago
Allows you to have dealers deliver money to boxes and pick up from them.
Last updated: 2 months ago
Increase max buy limit to 999999. Works in shops and delivery app.
Last updated: 2 months ago