Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Makes it so the distance to waypoints is always shown on the compass. By default the game only displayed the distance when you got close, so for example it was hard to determine what order you should do your deals at a glance.
Last updated: 2 weeks ago
Enhances skateboards with customizable speed, jump, handling, and instant mount. [MONO]
Last updated: 2 weeks ago
Changes the ATM deposit limit from $10,000 to a customizable amount (default: $25,000)
Last updated: 2 weeks ago
Lightweight casino overhaul by Sosa. Alternate-mono only.
Last updated: 4 days ago
A mod that adds more things to the game schedule 1
Last updated: a week ago
Various features I wanted to add in my play experience. Reassign employees, custom bulk order quest, skateboard crashing, increase stack limits, and more!
Last updated: a week ago
Section 97 is a mod that adds the ability to rob stores using handguns and revolvers, Shoplift, Smash N Grab and mugging! It has various different types of robberies planned for its road map. (Section 97 is the armed robbery penal code in Australia)
Last updated: a week ago
A mod that allows you to repair your RV in the game.
Last updated: 2 weeks ago
Adds a search bar and a dropdown to the drugs tab in Schedule I, allowing players to quickly filter and find drugs by name,ingredients or effects. Clean UI integration and real-time filtering for a smoother experience.
Last updated: a week ago
Displays every waypoint on the compass on screen
Last updated: a week ago
AI Dialogue and Interaction!
Last updated: 2 days ago
Changes Stack Size to 80 (ill add Config Later
Last updated: a week ago
Press F1 to instantly destroy all trash items in the scene. Improves performance and reduces clutter. Great for long sessions.
Last updated: 2 weeks ago
A simple QOL mod that adds a backpack, and raises ATM & Item Stack limits, using ScheduleLua.
Last updated: a day ago
Automatically filters Chemistry Station slots based on selected recipes. Slots accept the correct ingredients of any quality level, making chemistry tasks quicker and less error-prone. Works when loading stations or changing recipes.
Last updated: a week ago
A work-in-progress Lua modding framework for Schedule 1
Last updated: 4 days ago
Increases the money stack maximum size from 1000 to 99,999
Last updated: a week ago
Knocking out NPCs makes them drop cash!
Last updated: 2 weeks ago
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf. Mixing Stations can loop through multiple recipes.
Last updated: a day ago
Enables the crosshair while using ranged weapons
Last updated: a week ago