Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Create a Skilltree system in Schedule I
Last updated: 2 months ago
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 months ago
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 2 months ago
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 2 months ago
A MelonLoader mod for Schedule 1 (v0.4.2f9) that disables the curfew mechanic, allowing players to explore freely at any time of day without restrictions.
Last updated: 2 months ago
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: 3 months ago
A Mod that increases magazine capacities (except the shotgun).
Last updated: 3 months ago
Adds a flexible filter panel to the in‑game Product Manager phone app. It lets you hide/show products based on their effects, making it much easier to browse larger product lists.
Last updated: 3 months ago
A simple mod to make all drug dealer NPCs faster! Speed multiplier can be configured to your desired speed.
Last updated: 4 months ago
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 5 months ago
Time no longer stops at 4AM. Configurable day speed multiplier. (Mono build)
Last updated: 6 months ago
Bonus Empire Dealers adds 4 dealers to the Empire mod for Schedule 1. In game character teaches player how to use Empire via SMS while giving big rewards for completing tasks
Last updated: 6 months ago
Removes the disclaimer screen on game launch, for Mono builds.
Last updated: 6 months ago
MoreClothing adds a collection of new wearable items to the Schedule I clothing shop — from fast food uniforms to hazmat suits and police gear.
Last updated: 8 months ago
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.
Last updated: 9 months ago
A simple mod to display the time remaining for laundering from anywhere.
Last updated: 9 months ago
Fixes the stuttering that is caused every second by employees in certain scenarios
Last updated: 9 months ago
Adds a sleek, full-width XP bar to the HUD in Schedule I, showing your current rank, tier, and progress toward the next level — all with clean, minimal UI styling.
Last updated: 10 months ago
Allows you to interact with NPCs from any direction instead of only when standing in front of them. Removes the need to reposition just to talk.
Last updated: 10 months ago
Allows seamless swapping between the il2cpp and mono backends. Can be used to install the mono and Il2Cpp version of a mod seamlessly
Last updated: 10 months ago
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.
Last updated: 10 months ago
NOT A CHEAT MOD! Need an extra loading bay? An additional employee? Faster mixing? Faster plant growth? Buy an upgrade for it.
Last updated: 10 months ago
NOW AVAILABLE IN MONO/ALTERNATE VERSION! This mod adds a simple in-game menu that lets you change the stack limit for items live. No config files. Press F6 for menu. Stack limit preference is saved, so no need to update it every time.
Last updated: 10 months ago