Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: 5 months ago
A Mod that increases magazine capacities (except the shotgun).
Last updated: 5 months ago
Adds a flexible filter panel to the in‑game Product Manager phone app. It lets you hide/show products based on their effects, making it much easier to browse larger product lists.
Last updated: 5 months ago
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 7 months ago
Time no longer stops at 4AM. Configurable day speed multiplier. (Mono build)
Last updated: 8 months ago
Bonus Empire Dealers adds 4 dealers to the Empire mod for Schedule 1. In game character teaches player how to use Empire via SMS while giving big rewards for completing tasks
Last updated: 8 months ago
Removes the disclaimer screen on game launch, for Mono builds.
Last updated: 8 months ago
MoreClothing adds a collection of new wearable items to the Schedule I clothing shop — from fast food uniforms to hazmat suits and police gear.
Last updated: 10 months ago
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.
Last updated: 11 months ago
A simple mod to display the time remaining for laundering from anywhere.
Last updated: a year ago
Fixes the stuttering that is caused every second by employees in certain scenarios
Last updated: a year ago
Allows you to interact with NPCs from any direction instead of only when standing in front of them. Removes the need to reposition just to talk.
Last updated: a year ago
[THIS MOD IS A WORK IN PROGRESS] Adds blood and gore to Schedule One.
Last updated: a year ago
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.
Last updated: a year ago
NOW AVAILABLE IN MONO/ALTERNATE VERSION! This mod adds a simple in-game menu that lets you change the stack limit for items live. No config files. Press F6 for menu. Stack limit preference is saved, so no need to update it every time.
Last updated: a year ago
Prevents Dealers working for you to Snitch on you or attack you, unless you actually attack them first
Last updated: a year ago
The lost artifact of zazaaa.
Last updated: a year ago
Automatically triggers Soil Pourers on a schedule if the pot is empty.
Last updated: a year ago
Runs console commands on a schedule
Last updated: a year ago
Show your current speed in vehicles in kph! (config coming soon)
Last updated: a year ago
Introduces a new level of convenience to your gameplay by allowing you to summon your vehicles remotely using an in-game phone app.
Last updated: a year ago
Show the time on the top right always!
Last updated: a year ago
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too.
Last updated: a year ago
A simple QOL mod that adds a backpack, and raises ATM & Item Stack limits, using ScheduleLua.
Last updated: a year ago