Schedule I
This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
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Details

Latest version
0.1.1
Last Updated
First Uploaded
Downloads
19
Likes
0
Size
133KB
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Categories

Tags

Deprecated

More Workers

Schedule I mod that enables Add/Remove worker idle points to/from properties with authoring tools; hotkeys and helpful visuals.

Authenticity & Integrity

  • SHA256 Hash: Khundian.S1.MoreWorkers-IL2Cpp.dll
    • 429A174730D0BE957209C73EF1F4C7194D8678A23B62773BD9AF7EA1EFB63B99
  • SHA256 Hash: Khundian.S1.MoreWorkers-Mono.dll
    • CBD67EC29FE9E7FD74104ED02E04A40C2C9CC9522B63CE60E1173449BDAD26BC

Current Supported Properties

  • Barn
  • Bungalow
  • Docks Warehouse
  • Hyland Manor
  • Storage Unit
  • Sweatshop

Features

  • Manual idle points via world-space JSON (appended after existing/default idle points)
  • Visualization idle points (blue = existing/default, green = manual)
  • Authoring Mode:
    • Capture new manual idle point (F9)
    • Force reload points.json (F10)
    • Remove last manual idle point from points.json for the nearest property (F11)
  • Property worker capacity expands to match the idle point count (never shrinks mid-session for safety and stability reasons)

Settings (*.cfg edit or ingame mod managers like ModsApp)

  • Authoring Mode: Enables the in-game authoring overlay and markers.
  • Hotkeys:
    • Capture Key (default F9): Capture your current position/yaw as a manual idle point for the nearest property.
    • Reload Key (default F10): Force reload points.json and redraw markers.
    • Remove Key (default F11): Remove the last manual point for the nearest property.

Authoring Workflow

  1. Enable Authoring Mode in "More Workers.cfg" or ModsApp.
  2. Markers: blue = existing/default, green = manual. Numbers show per-property indices.
  3. Stand near the target property, press F9 to capture your position/yaw.
    • The mod adds a live idle slot immediately so hiring unlocks right away.
  4. Optional: Press F10 to force a reload of JSON and redraw markers.
  5. Press F11 to remove the last manual point for the nearest property.
    • The green marker disappears immediately; The actual idle point remains for this session for safety and stability reasons (possible bugs/crashes when removing idle points that are currently hosting a worker).
    • Actual idle point(s) will be removed from the game automatically on next load of game/save, if the removed idle point was hosting a worker in your save; the worker will not load without an idle point and when you save the game without the worker loaded, he will be lost.

Hot‑Reload Behavior

  • Capture (F9): Writes to JSON and appends a live idle slot immediately; capacity expands to match the new idle count.
  • Remove (F11): Writes to JSON and hides the removed point visually; the corresponding live slot is pruned safely on next reload of game/save.
  • Reload (F10): Reloads JSON and redraws markers (visual only); full reconcile happens on game/save load/restart.

File Locations

  • Config: UserData/More Workers/More Workers.cfg
  • Manual idle points: UserData/More Workers/points.json

Helpful Mods

These mods are not mandatory, but nice to have!

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