Schedule I
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Latest version
0.1.1
Last Updated
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26
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133KB
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Deprecated

Changelog

[0.1.1] - 2025-11-09

  • Image fixes in readme.md

[0.1.0] - 2025-11-09

  • Authoring Mode with in‑game visualization (blue = existing/default, green = manual) and index labels.
  • Hotkeys: Capture (F9), Reload (F10), Remove (F11).
    • Capture writes to JSON and appends a live idle slot immediately; capacity expands to match idle count.
    • Reload refreshes points.json and redraws markers (visual); full reconcile on next scene/load.
    • Remove pops the last manual point in JSON; visually hides the corresponding marker; the live slot is pruned safely on next reload.
  • Snap‑to‑ground enabled.
  • Capacity is expand‑only (max of baseline vs current idle count); never shrinks mid‑session.
  • JSON format (world-space) at UserData/More Workers/points.json.
  • Marker dedup and clarity: skip drawing MW_MANUAL transforms as "existing"; avoid duplicate blue/green at the same spot.
  • Added property anchor: Hyland Manor at (164.00, 11.76, -67.00).
  • Authoring HUD overlay improvements:
    • Lowered position to avoid new HUD icons (safe-area aware).
    • Semi-opaque black background for readability.
    • Larger font size and retained shadow for contrast.
    • Dynamic sizing via text measurement to prevent clipping; fixed degree symbol (°).
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