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MoreCustomisations
More car customisation for Slip & Skid: pick your own horn.MoreCustomisations
More car customisation for Slip & Skid.
- Horn: a new tab in car customisation to pick your horn sound. Other players with the mod hear it too.
Players without the mod just hear stock horns, so it's safe in mixed lobbies. Custom horns only sync when the host has the mod.
Config
Horns.Volume: volume of custom horns, 0 to 1.Horns.Player1Horn… : the horn each local player uses (set from the Horn tab).
Adding horns (developers)
Drop audio files into unity/Assets/Sounds/ (file name = horn name; an optional same-named .png is its icon),
run build-sounds.ps1 (needs Unity 2022.3.62f2), commit sounds/morecustomisations.bundle.
Manual test checklist
Local builds: dotnet build -c Release -p:Deploy=true.
- Solo: Horn tab appears, hover previews, choice persists across a restart.
- Split-screen: two local players pick different horns and each hears their own.
- Two PCs both modded: each hears the other's horn, including a player who joins late.
- Mixed lobby: an unmodded player hears stock horns; no errors in either log.
- With EvenMoreCards: the Train Horn card still overrides the custom horn during its round.