Slip & Skid
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Details

Date Uploaded
last week
Downloads
199
Size
6MB

MoreCustomisations

More car customisation for Slip & Skid.

  • Horn: a new tab in car customisation to pick your horn sound. Other players with the mod hear it too.
  • Random horn: pick Random in the Horn tab to get a different horn every round.

Players without the mod just hear stock horns, so it's safe in mixed lobbies. Custom horns only sync when the host has the mod.

Config

  • Horns.Volume: volume of custom horns, 0 to 1.
  • Horns.Player1Horn … : the horn each local player uses (set from the Horn tab).

Adding horns (developers)

Drop audio files into unity/Assets/Sounds/ (file name = horn name; an optional same-named .png is its icon), run build-sounds.ps1 (needs Unity 2022.3.62f2), commit sounds/morecustomisations.bundle.

Manual test checklist

Local builds: dotnet build -c Release -p:Deploy=true.

  1. Solo: Horn tab appears, hover previews, choice persists across a restart.
  2. Split-screen: two local players pick different horns and each hears their own.
  3. Two PCs both modded: each hears the other's horn, including a player who joins late.
  4. Mixed lobby: an unmodded player hears stock horns; no errors in either log.
  5. With EvenMoreCards: the Train Horn card still overrides the custom horn during its round.
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