Sons Of The Forest
Install with App

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Latest version
0.1.17
Last Updated
First Uploaded
Downloads
62
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0
Size
18KB
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Pause Menu Save

Adds a Save button to the pause menu. It opens the same save screen as a shelter, so you can save anywhere.

Multiplayer

  • Single player or host: the button saves the world, like a shelter.
  • Guest: the button saves your character only. The world save belongs to the host.
  • Each player who wants the button installs the mod.

Auto-save

The game saves itself every 10 minutes (single player or host), and the game's own "Game Saved" message confirms each save, where the game shows its messages. A new game is skipped until you save it once yourself.

Settings

Change them in your mod manager's config editor (aznan.sotf.pausemenusave.cfg):

  • [General] ButtonPosition: where the button sits in the pause menu.
  • [Auto-save] AutoSaveEnabled: turns auto-save on or off (on by default); AutoSaveMinutes: minutes between auto-saves (at least 1).
  • [Texts]: button text, messages, how long messages stay (MessageSeconds) and where the pause menu box sits (MessageTop). Leave the texts empty to follow the game's language. The button uses the game's own word for "Save" in every language; the other messages exist in English and French.
  • [Debug] FullLogging: writes every step to the BepInEx log (decisions, values read, failures with their cause), to send with a bug report. Off by default: then only loading, version and errors are written.

Credits

Game class names found by studying MenuSave (GuestChoop666) and SaveAnywhere (ThirtyTwelve). No code copied.

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