Mods uploaded by AzNean
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[Experimental - being tested in multiplayer, may have bugs] Kelvin fights cannibals and mutants with real moves, in a style you pick in his notepad, and with the weapons you give him.
Drive the excavators standing in the world: sit in the cab, drive, turn the cab and work the boom, arm and bucket with the game's vehicle controls.
[Experimental - being tested in multiplayer, may have bugs] Stops the freeze when you open or close the inventory with DLSS on (OptiScaler on AMD/Intel cards).
Kelvin no longer stops to rest or idles between tasks during your orders; options: faster notepad, carry more per trip, one order shared out by several Kelvins.
Adds a Mods tab to the game's Settings screen, in the game's own style, to change any mod's settings while playing.
Craft explosive, electric, fire, glowing, sticky bomb, gold and poison pebbles for the slingshot.
Shared library for mods that add items: one list of added item ids (no clash between mods), item names, recipes, backpack places.
Bow arrows fly faster and slow down less, so they drop far less. Speed and air slowing are settings.
Press F8 to freeze cannibals and mutants in place. Choose which creature types freeze. Kelvin and Virginia keep moving.
[Experimental - being tested in multiplayer, may have bugs] Keep the Knight V in your backpack like any item: picked up or put away, it goes into the backpack and comes back out. No key, multiplayer-ready.
Adds a Save button to the pause menu so you can save anywhere, without a shelter. Optional auto-save every few minutes.
Faster ziplines that slow down before the end, hold forward or back to change speed, one press sends everything you carry, and items no longer knock each other off.
1-16 of 16 results