Remastered version of Mn0ky's mod on Github. Adds a SPECIAL row to the Weapons menu: Bow, Lightsaber, God Minigun, Lava Whip and more. Controller-friendly. Local play only.
The Shield absorbs bullets that hit it: held, it stops them without wearing out; lying on the ground, bullets no longer bounce off it.
The Lava Whip is usable again: its segments stay on the play plane, so it swings and its hits land.
1.1.2
Bow pickups weigh as much as every other pickup (they flew off when bumped).
Lightsaber and Tiny Minigun have descriptions on the WEAPONS screen.
1.1.1
Lava Whip: the lava stays on the screen plane, so it no longer swings into the screen, snags on the maps' invisible walls or lashes about at odd angles.
Lava Whip and God Minigun pickups hover and twirl down like the game's own pickups (the whip's used to hang from one end).
1.1.0
Works with Weapon Framework: the ten weapons appear in its weapons screen, sorted into its categories, instead of a SPECIAL row. Nothing changes without it.
God Minigun and Lava Whip drop as the weapon instead of a gift box: the God Minigun as itself, the Lava Whip as its handle with a short bit of lava (so a thrown whip isn't a long stiff pole); picked up, it's the full whip.
Fixed: a Shield pickup lying on the map filled the log with errors every frame (the game's own Shield pickup carries a broken punch script; the game never spawns shields itself).
Fixed: letting go of attack in the pause menu with a drawn bow fired the arrow.
1.0.0
First release.
A SPECIAL row in the game's Weapons menu with the 10 hidden/dev weapons, all off by default.
Bow: hold attack to draw, release to shoot. Works with controllers.
God Minigun and Lava Whip drop as gift boxes. God Minigun has 200 shots.
Spawn rates balanced against the vanilla weapons.
Fixes the vanilla menu's controller navigation between LASER and ICE GUN.
Special weapons never spawn in online matches.
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