Kill Feed
Short coloured lines in the top-right corner saying who killed whom and how.Changelog
1.0.6
- Grenade self-kills (and other weapons fired through Weapon Framework) now name the right weapon instead of the one fired before.
- Each line gets a thin stripe in the killer's colour (the victim's for falls and other deaths), and lines drift right as they fade out.
1.0.3
- A hit another mod calls off (First To N's Teams: a teammate's rocket) no longer counts as the last hit, so it can't credit a kill to a teammate.
1.0.2
- Player names follow PaintCan patterns too.
1.0.1
- RPG kills now show who fired:
P1 RPG P2instead ofP2 DIED(the game doesn't name the shooter for a rocket's blast or direct hit). Your own rocket shows as an own goal. - Less work while weapons fly and automatic guns fire: weapon names are only looked up when a hit actually lands or a shot actually goes off, instead of every frame (thrown spears stuck in walls used to cost a little every frame for the rest of the round).
- With Enhanced Bots 1.2.3: a bot that walks off to end a bots-only stalemate shows as
P3 BOT STALEMATE. - Forgets the old players when the lobby reloads (restart, back to the lobby, the level editor).
1.0.0
- First release.
