Wins, kills and deaths for each player colour, kept even after closing the game. Shown in the lobby and on the pause screen. Hold both sticks to reset. Local play only.
A hit another mod calls off (First To N's Teams: a teammate's rocket) no longer counts, so it can't credit a kill to a teammate.
1.0.2
Player labels follow PaintCan colours, patterns included.
1.0.1
RPG kills count for the player who fired. The game doesn't name the shooter for a rocket's blast or direct hit, so they used to count for nobody, or for whoever had hit that player earlier.
Shorter description on Menu Overhaul's MODS page.
1.0.0
First release.
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